All Products
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Citadel Paint: Base - Macragge Blue
The Citadel Base range by Games Workshop is a range of base-coating paints that have been created specifically to give your models a smooth matte finish on top of your black or white undercoats, only one layer of this high-quality water-based acrylic paint is needed to give you a perfect result every time. The paints are supplied in 12ml pots and can be used on any plastic, metal or resin models.
£3.00
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Citadel Paint: Layer - Kislev Flesh
These Citadel Layer paints from Games Workshop are designed to be used straight over Citadel Base paints and itself, without any mixing. If you use several layers of this high-quality water based acrylic paint on your models it will create a rich and natural finish that will look as amazing on display as it would 3 hours into a gruelling battle. The paints are supplied in 12ml pots and can be used on any plastic, metal or resin models.
£4.00
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Citadel Paint: Base - Retributor Armour
The Citadel Base range by Games Workshop is a range of base-coating paints that have been created specifically to give your models a smooth matte finish on top of your black or white undercoats, only one layer of this high-quality water-based acrylic paint is needed to give you a perfect result every time. The paints are supplied in 12ml pots and can be used on any plastic, metal or resin models.
£3.00
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Oakie Doakie Dice - Solid White RPG Dice Set
Timeless classic: Beautiful, simple, monochrome - these dice will not only serve you well in any game, they will also help you leave a solid impression. Job done!The Role-playing Game Sets consist of 7 different dice: D6, D4, 2x D10 (steps of 1 and steps of 10), D8, D20 and D12. They come packed in strong boxes with extendable shelves so you can easily take them with you and play wherever you want to.
£13.00
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First Empires Board Game
"The time of small nations is past, the time of empires begins." — Chamberlain What if all of world history had unfolded differently?What if the great empires of our history had never come into being?What if other forgotten civilizations had passed into posterity in their place?The defeated could have been the victors, and the colonizers could have been the colonized — after all, empires are won and lost on a roll of the dice! In First Empires, each player takes control of the fate of an ancient nation through a player board, meeples, and cards. The game lasts a number of rounds depending on the player count, and on a turn you roll dice based on how you've developed your empire board. The six sides of the dice correspond to the five abilities on your board. To expand to new territories or invade opponents, you need to unlock movement ability; to annex a territory, you have to outnumber the current occupant or have a "sword" result on the dice, with the inhabitants then fleeing elsewhere. The dice also allow you develop your player board by using the die face that corresponds to the improvement and controlling an associated territory. You can gain more dice and additional re-rolls, while also unlocking achievement cards. At game's end, you earn points based on played achievement cards, points unlocked on your personal board, and the sum of cities under your control.
£25.00
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The Army Painter - Warpaints Effect - Power Node Glow
The Warpaints Fanatic Effects paints make adding effects to your miniatures easy and fun, taking your project to the next level.Specialist tools for theme and narrative, Warpaints Fanatic Effects range from high gloss to ultra-matt, textured to radiating! Warpaint Fanatic Effects also work great when weathering or basing your miniatures! Use the Warpaints Fanatic Effects range to add gory elements, realistic rust, or a simple glow to a lens, power weapon, or magical conjuring!
£3.00
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7 Wonders: Board Game
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times. 7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. (Players have individual boards with special powers on which to organize their cards, and the boards are double-sided). Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends. In essence, 7 Wonders is a card development game. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how her choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions. Though the box of earlier editions is listed as being for 3–7 players, there is an official 2-player variant included in the instructions.
£40.00
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Gamegenic - Orange 80+ Deck Holder
With this casual product, players receive a smart and fast solution to store and organize their card decks. The Deck Holder 80+ is a casual deck box to safely protect up to 80 double-sleeved cards. Its self-locking flap closure can be opened by up to 180° thanks to the use of the innovative Cobra Neck technology on the back. A handy write-on strip allows for individual labeling. One Flex Card Divider is also included.
£2.00
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Gamegenic - Clear 80+ Deck Holder
With this casual product, players receive a smart and fast solution to store and organize their card decks. The Deck Holder 80+ is a casual deck box to safely protect up to 80 double-sleeved cards. Its self-locking flap closure can be opened by up to 180° thanks to the use of the innovative Cobra Neck technology on the back. A handy write-on strip allows for individual labeling. One Flex Card Divider is also included.
£2.00
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Gamegenic - Red 80+ Deck Holder
With this casual product, players receive a smart and fast solution to store and organize their card decks. The Deck Holder 80+ is a casual deck box to safely protect up to 80 double-sleeved cards. Its self-locking flap closure can be opened by up to 180° thanks to the use of the innovative Cobra Neck technology on the back. A handy write-on strip allows for individual labeling. One Flex Card Divider is also included.
£2.00
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Gamegenic - Pink 80+ Deck Holder
With this casual product, players receive a smart and fast solution to store and organize their card decks. The Deck Holder 80+ is a casual deck box to safely protect up to 80 double-sleeved cards. Its self-locking flap closure can be opened by up to 180° thanks to the use of the innovative Cobra Neck technology on the back. A handy write-on strip allows for individual labeling. One Flex Card Divider is also included.
£2.00
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Gamegenic - White 80+ Deck Holder
With this casual product, players receive a smart and fast solution to store and organize their card decks. The Deck Holder 80+ is a casual deck box to safely protect up to 80 double-sleeved cards. Its self-locking flap closure can be opened by up to 180° thanks to the use of the innovative Cobra Neck technology on the back. A handy write-on strip allows for individual labeling. One Flex Card Divider is also included.
£2.00