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10777 products

  • Warhammer 40K - Imperial Knights: Knight Destrier

    Warhammer 40K - Imperial Knights: Knight Destrier

    Chassis designed around speed and aggression, the Knight Destrier is a close combat specialist with options for a variety of engagements. The Adeptus Mechanicus are the guardians and smiths of the vital technology within the Imperium. They help to make and maintain the war machines and arcane weapons that are part of every aspect of Mankind. The Skitarii are the holy warriors of the Adeptus Mechanicus. These blessed soliders are devoutly loyal to the Emperor, who they see as the Omnissiah, a prophesied physical avatar of the Machine God they worship as followers of the Cult Mechanicus. They would fight to the death to protect and reclaim the lost technologies. Providing some of the very best and deadliest weapons the Mechanicus has to choose from, the Skitarii wield the devastating power of Mars in the name of the Ominissah. Contents: 1x Knight Destrier Miniature Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Imperial Knights: Knight Destrier is supplied.

    £90.00

  • Out of stock Warhammer 40k - Infernus Squad

    Warhammer 40k - Infernus Squad

    Space Marines are genetically modified superhuman soldiers, the elite warriors of the Imperium of Man. Angels of death, capable of ridding the galaxy of all forces that do not conform to their own rule through brutal, ruthless warfare. Waging war through a variety of forms, from the full weight of a chapter of 1000 marines that can destroy entire species, to a small battle force of a few squads that can topple planetary governments and crush chaotic insurrections, either are lethal formations to any foe. Envelope your foes in flame with this squad of Infernus Space Marines. Wielding the flame spewing Pyreblasters these marines are capable of causing destruction to lightly armoured enemies. Contents: 10x Infernus Space Marines 10x 32mm Citadel Round Hex Hole Bases Please Note: Miniatures are supplied unpainted and some assembly will be required.

    £30.00

  • Out of stock Warhammer 40k - Kill Team Blades of Khaine

    Warhammer 40k - Kill Team Blades of Khaine

    Space Marines are genetically modified superhuman soldiers, the elite warriors of the Imperium of Man. Angels of death, capable of ridding the galaxy of all forces that do not conform to their own rule through brutal, ruthless warfare. Waging war through a variety of forms, from the full weight of a chapter of 1000 marines that can destroy entire species, to a small battle force of a few squads that can topple planetary governments and crush chaotic insurrections, either are lethal formations to any foe. Elite warriors of the Eldar race, the Striking Scorpions are experts of subterfuge and stealth. Contents: 10x Aeldari Blades of Khaine 10x 28.5mm Citadel Round Bases 2x 25mm Citadel Round Bases 1x Craftwords Transfer Sheet Please Note: Miniatures are supplied unpainted and some assembly will be required.

    £40.00

  • Out of stock Warhammer 40k - Kill Team Scout Squad

    Warhammer 40k - Kill Team Scout Squad

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Inquisitorial Agents are the eyes and ears on the battlefield of the Inquisitors. These inidivduals delve into the dark branidishing the inconography of the Inquisitor they serve under. Each one unique and coming from many walks of life each miniature is highly customisable. Kill Team is Fast A game of Kill Team lasts about half an hour to 40 minutes, making it easy to squeeze into a lunch break or get several games in across an evening. Kill Team is Reactive In Kill Team, alternating activations for shooting and combat mean that you'll have to be on-the-ball in every moment of the game - and you won't have long to wait until it's your turn, either. Kill Team is Tactical There's loads of tactical depth in Kill Team. With only a handful of models, every casualty hurts and every decision matters. Contents: 7x Inquisitoral Agents Miniatures, can be built as: 1x Interrogator or Enlightener 1x Questkeeper or Pistolier 1x Mystic or Hexorcist 1x Death World Veteran or Penal Legionnaire. 1x Autosavant 1x Tome-skull 1x Gun Servitor 1x Citadel 32mm Round Base 6x Citadel 25mm Round Bases Please Note: Miniatures are supplied unpainted and unassembled.

    £35.00

  • Out of stock Warhammer 40k - Kill Team: Annual 2023

    Warhammer 40k - Kill Team: Annual 2023

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Within this book contains the most recent expansions and rulesets for games of Kill Team. Expansions included are Into the Dark, Shadowvaults, Soulshackle, and Gallowfall. Additionally, within this book it includes 10 full Kill Teams, 45 missions, 5 killzone terrain expansions, and an exciting Spec Ops campaign. Kill Team is Fast A game of Kill Team lasts about half an hour to 40 minutes, making it easy to squeeze into a lunch break or get several games in across an evening. Kill Team is Reactive In Kill Team, alternating activations for shooting and combat mean that you'll have to be on-the-ball in every moment of the game - and you won't have long to wait until it's your turn, either. Kill Team is Tactical There's loads of tactical depth in Kill Team. With only a handful of models, every casualty hurts and every decision matters. Features: Full rules for 10 kill teams (including datacards, Strategic and Tactical Ploys, equipment, and complete Spec Ops rules):  Imperial Navy Breachers, hardened voidfarers equipped for close-quarters boarding actions Farstalker Kinbands, cunning Kroot mercenaries accompanied by savage pets Kasrkin, elite veteran commandos of Cadia, well-armoured and armed to the teeth Hierotek Circles, obsessive Necron Crypteks and their loyal cybernetic guardians Hands of the Archon, covert Drukhari agents jockeying for prestige on clandestine missions Exaction Squads, specialists of the Adeptus Arbites, trained for subjugation with extreme prejudice Hearthkyn Salvagers, heavily-armed prospectors, scouting out plunder for the Leagues of Votann Fellgor Ravagers, furious Beastmen raiders who seek to prove their strength to the Ruinous Powers Inquisitorial Agents, versatile acolytes and requisitioned allies who put heretics to the torch Chaos Cults, warpsworn fanatics that mutate into new and terrible forms Rules for the walls and hatches of Killzone: Gallowdark, with Close Quarters rules for fighting in cramped conditions Additional terrain rules for four supplementary killzones – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall Nine Critical Operations missions for Gallowdark games, offering balanced clashes with symmetrical objectives Four Shadow Operations mission packs – Into the Dark, Shadowvaults, Soulshackle, and Gallowfall – each including nine themed missions, for a total of 36 Gallowdark Expedition campaign rules, allowing you to link your games together as you explore and salvage the space hulk Contents: 1x Kill Team: Annual 2023 - English Please Note: Printed materials are supplied in English.

    £35.00

  • Warhammer 40k - Kill Team: Celestian Insidiants (Fanatical Witch Slayers Of The Adepta Sororitas)

    Warhammer 40k - Kill Team: Celestian Insidiants (Fanatical Witch Slayers Of The Adepta Sororitas)

    Fanatical even amongst the numbers of the Adepta Sororitas, the Celestian Insidiants are expert Witch Hunters with specialised equipment designed to disrupt the warp powers of Psykers. With unwavering devotion and formidable training, the Adepta Sororitas bring righteous fury and tactical precision to every battle. They fight tirelessly to protect the Imperium and enforce the Emperor’s will, often facing overwhelming odds. Their presence on the battlefield inspires hope and fear in equal measure.  Contents: 10x Miniatures Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Celestian Insidiants - Kill Team is supplied.

    £36.00

  • Out of stock Warhammer 40k - Kill Team: Fellgor Ravagers

    Warhammer 40k - Kill Team: Fellgor Ravagers

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Revelling in carnage and violence these beastman revere the dark gods in order to earn their favour. Scavenging equipment and using their size and strength to their advantage they salughter all those foolish enough who get too close. Kill Team is Fast A game of Kill Team lasts about half an hour to 40 minutes, making it easy to squeeze into a lunch break or get several games in across an evening. Kill Team is Reactive In Kill Team, alternating activations for shooting and combat mean that you'll have to be on-the-ball in every moment of the game - and you won't have long to wait until it's your turn, either. Kill Team is Tactical There's loads of tactical depth in Kill Team. With only a handful of models, every casualty hurts and every decision matters. Contents: 10x Fellgor Ravagers Miniatures (can be built with axes, mauls, and cleavers) Additionally, these models can be built with multiple head options. 10x 32mm Citadel Round Bases. Please Note: Miniatures are supplied unpainted and unassembled.

    £35.00

  • Out of stock Warhammer 40k - Kill Team: Gallowfall

    Warhammer 40k - Kill Team: Gallowfall

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Kill Team is Fast A game of Kill Team lasts about half an hour to 40 minutes, making it easy to squeeze into a lunch break or get several games in across an evening. Kill Team is Reactive In Kill Team, alternating activations for shooting and combat mean that you'll have to be on-the-ball in every moment of the game - and you won't have long to wait until it's your turn, either. Kill Team is Tactical There's loads of tactical depth in Kill Team. With only a handful of models, every casualty hurts and every decision matters. Contains: 1x Hearthkyn Salvagers Team 10x Miniatures 1x Fellgor Ravagers Team 10x Miniatures 1x 120 Page Kill Team: Gallowfall 34x Pieces of Killzone Gallowdark Terrain 18x Pieces of Killzone Gallowfall Terrain 1x Double-sided Gaming Board 1x Leagues of Votaan Transfer Sheet

    £100.00

  • Out of stock Warhammer 40k - Kill Team: Goremongers Bloodthirsty Khorne Cultists

    Warhammer 40k - Kill Team: Goremongers Bloodthirsty Khorne Cultists

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.Dedicated servants of the Blood God Khorne, the World Eaters legion were some of the first to betray the God Emperor of Mankind and side with Horus during the Horus Heresy. No longer united and now consisting of smaller warbands the World Eaters goal is to spread terror across the entire galaxy.Driven by an unrelenting hunger for power, the Goremongers stop at nothing to gain the upper hand - even going so far as to mutilate and augment their own limbs for greater speed in the hunt. Add these savage and relentless miniatures to your collection and lead your team to a merciless, blood-soaked victory.Contents: 8x Goremongers Miniature (can be built as Skullclaimer, quicksilver Inciter, vicious Impaler, and more)Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Kill Team: Goremongers is supplied.

    £40.00

  • Warhammer 40k - Kill Team: Goremongers Datacards

    Warhammer 40k - Kill Team: Goremongers Datacards

    The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow.This set of 40 cards will help you keep track of your Goremongers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle.Contains 40 Cards:– 7x Operative datacards– 9x Faction rule cards– 4x Faction equipment cards– 4x Strategy ploy cards– 4x Firefight ploy cards– 1x Marker/Token guide card– 1x Team selection card– 10x Universal equipment cardsAll cards measure 121mm by 70mm.You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.

    £18.00

  • Out of stock Warhammer 40k - Kill Team: Hand of the Archon

    Warhammer 40k - Kill Team: Hand of the Archon

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Kill Team is Fast A game of Kill Team lasts about half an hour to 40 minutes, making it easy to squeeze into a lunch break or get several games in across an evening. Kill Team is Reactive In Kill Team, alternating activations for shooting and combat mean that you'll have to be on-the-ball in every moment of the game - and you won't have long to wait until it's your turn, either. Kill Team is Tactical There's loads of tactical depth in Kill Team. With only a handful of models, every casualty hurts and every decision matters. Contents: 10x Hand of the Archon Miniatures (can be build as Kabalite Warriors for Drukhari armies) 10x Citadel 25mm Round Bases

    £30.00

  • Warhammer 40k - Kill Team: Murderwing (Chaos Space Marine Aerial Shock Troops)

    Warhammer 40k - Kill Team: Murderwing (Chaos Space Marine Aerial Shock Troops)

    The Murderwing is a Night Lords squad with aerial capabilities. Taking advantage of vertical terrain, they can drop down on unsuspecting enemy squads. Master tacticians of fear, the Night Lords excel at surprise and intimidation. They combine speed, cunning and terror to disrupt their foes. Their enemies often surrender before combat begins. Contents: 6x Miniatures Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Murderwing - Kill Team is supplied.

    £42.00

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