Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.
The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.
Contents:
37x Reference Cards
1x Approved Ops mission pack leaflet detailing the best way to use this pack
4x Initiative cards
12x Tac Op cards
9x Crit Op cards
1x Kill Op card
6x Primary Op cards
4x Map Key cards
3x Mission Map leaflets
1x Art card
Please Note:
Printed material is provided in English.
One Kill Team: Approved Ops Cards 2025 - English is supplied.
The stakes just got higher!
Alien invaders seek to disable the fearsome defences of the Imperial world of Volkus. Descending from the void in the dark of night, Vespid Stingwing kill teams strike at the gigantic gun that protects the capital’s hive city. Responding swiftly to the threat, elit Tempestus Aquilons soar to battle and launch a counterattack intended to secure the Great Gun and drive off the insectile raiders.Kill Team: Hivestorm is the ideal way to launch into the new edition of Kill Team! Command elite kill teams of formidable Tempestus Scions or insectoid Vespid Stingwings to victory in the hostile streets and deadly rooftops of Volkus – a vital Hive City in the Chalnath Expanse.As well as two complete kill teams of brand-new plastic miniatures, this massive boxed set contains everything you need to enter the Killzone – from the full Kill Team: Core Book, tokens, and dice to a game board, war-torn urban terrain, and universal equipment.
This boxed set includes:– 1x 112-page softcover Kill Team: Core Book– 1x 72-page Hivestorm Dossier– 22x Multi-part plastic miniatures– 11x Tempestus Aquilons – elite Human specialist operatives whose skills can change the course of entire engagements– 11x Vespid Stingwings – Airborne alien auxiliaries armed with advanced weaponry– 1x Kill Team core token sheet containing 92x double-sided tokens– 1x Kill Team combined token sheet containing 55x double-sided tokens– 36x Approved Operations cards– 1x double-sided 762mm x 559mm Killzone: Volkus game board– 10x D6 dice– 14x pieces of Killzone: Volkus terrain– 1x Kill Team Upgrade: Equipment Pack containing 30x pieces of equipment
This kit contains 355 plastic components, and 20x Citadel 28.5mm Round Bases, 1x Citadel 40mm Rouse Base, ans 1x Citadel 25mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
This starter set is packed with everything two players need to take their first steps into Kill Team. It contains two full kill teams – the superhuman Space Marines of the Angels of Death, and their corrupted counterparts, the foul Plague Marines of the Death Guard. Plus, with all the other tools and accessories you need, and a series of introductory scenarios, you can get to grips with the basics of lightning-fast tactical battles.You also get three sheets of terrain made out of MDF wood with printed imagery – these simply slide together without the need for glue or paints and are easy to disassemble again for storage.The whole box has been designed to be built and ready for play in as little as 30 minutes.Inside the box, you will find:– 14x Citadel Miniatures – 7x Angels of Death Kill Team operatives, cast in blue plastic– 7x Plague Marine Kill Team operatives, cast in green plastic– 1x 64-page Kill Team Starter Handbook– 1x Kill Team token sheet containing 92x tokens – 2x reference sheets– 10x D6 dice– 1x double-sided game board– 3x sheets of slot-together MDF terrain
Beyond the walls of Hive Fissilicus, a new threat descends upon the Imperial world of Volkus – Ork Wrecka Krews advance towards the city, seeking to break through the perimeter and force entry into Fissilicus itself. Opposing them are squads of Ratlings – experts in urban combat. The explosive battle for the Undermuzzle Barrens has begun.This boxed set contains:– 72-page softcover Brutal and Cunning Dossier: All the background, artwork, and rules for both of the two kill teams in the box, plus an overview of the planet Volkus, the Undermuzzle Barrens that surround Hive Fissilicus and the kill teams clashing amidst its blasted ruins and fortifications.– Wrecka Krew Kill Team: Ork Wrecka Krew kill teams smash through fortifications with explosive ordnance and brute force. These 8x multipart plastic miniatures include a variety of weapons and cosmetic options, as well as an Ork Infantry transfer sheet. You'll also find upgrade parts for specialist operatives like a Breaka Boy Demolisha, Tankbusta Rokkiteer, and for unleashing explosive Bomb Squigs.– Ratlings Kill Team: Diminutive of stature, the ab-humans known as Ratlings are effective sharpshooters and have long served the Astra Militarum. These 11x multipart plastic miniatures allow you to assemble a versatile team of operatives ranging from bionic-arm equipped Bombers, to biting Battlemutts, Big Shots, Vox-thieves, and other Ratling specialists.– Killzone Upgrade: Compound Siege: This terrain set includes 6x Breachable Stockade Walls, 2x Bunkers, and 6x Fire Steps with which to enhance your battlefield. This set is designed to work with the Compound Siege Mission Pack within the Brutal and Cunning Dossier.– Wrecka Krew Datacards: 33 Datacards covering operative rules, abilities, faction rules, ploys, equipment, and more, along with 10x universal equipment cards.– Ratlings Datacards: 38 Datacards covering operative rules, abilities, faction rules, ploys, equipment, and more, along with 10x universal equipment cards.– Token Sheets: Easily track abilities, objectives, equipment, and points throughout your games with team-themed tokens. Includes 1x Wrecka Krew token sheet, containing 38x double-sided cardboard tokens, and 1x Ratlings token sheet, containing 39x double-sided cardboard tokens.This set comprises 289 plastic components and is supplied with 1x Citadel 40mm Round Base, 1x Citadel 28.5mm Round Base, 5x Citadel 32mm Round Bases, and 16x Citadel 25mm Round Bases. This set also includes 1x Ork Transfer Sheet containing 438 high-quality waterslide transfers for you to use to decorate your models.These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.The miniatures and other elements of this product will be available separately at a later date. The Brutal and Cunning Dossier is exclusive to this boxed set.You will need a copy of the Kill Team: Core Book and Killzone: Volkus, both available separately, to make full use of the contents of this box.
Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.
The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.
A dominion as vast as the Imperium requires all kinds of agencies to keep it running, from the fastidious scribes and accountants of the Adeptus Administratum to the void-faring Imperial Navy. Most of these organisations maintain their own cadres of professional troops for when things get dicey on their own patch. These are the Imperial Agents, a disparate collection of house troops, irregulars, and specialist operatives sometimes seconded to other parts of the Imperial war machine when their expertise may prove useful.
Inquisitorial Agents are the eyes and ears on the battlefield of the Inquisitors. These individuals delve into the dark branidishing the inconography of the Inquisitor they serve under. Each one unique and coming from many walks of life each miniature is highly customisable.
Contents:
7x Inquisitorial Agent Miniatures
39x Tokens
1x Transfer Sheet
Please Note:
Miniatures are supplied unpainted, and some assembly may be required.
One Kill Team: Inquisitorial Agents is supplied.
Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.
The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.
A dominion as vast as the Imperium requires all kinds of agencies to keep it running, from the fastidious scribes and accountants of the Adeptus Administratum to the void-faring Imperial Navy. Most of these organisations maintain their own cadres of professional troops for when things get dicey on their own patch. These are the Imperial Agents, a disparate collection of house troops, irregulars, and specialist operatives sometimes seconded to other parts of the Imperial war machine when their expertise may prove useful.
This deck of datacards includes faction rules and equipment, unique plots, operative profiles, and other bits of useful information.
Contents:
49x Datacards
18x Operative datacards
7x Faction rule cards
4x Faction equipment cards
4x Strategy ploy cards
4x Firefight ploy cards
1x Marker/Token guide card
1x Team selection card
10x Universal equipment cards
Please Note:
Printed material is provided in English.
One Kill Team: Datacards: Inquisitorial Agents - English is supplied.
Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.
The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.
The countless billions of human soldiers who form the ranks of the Astra Militarum defend the Imperium of Man from swarms of enemies bent on its destruction. Despite all that is set against them, the Imperial Guard, as they are otherwise known, use deadly war machines and rely on the courage of their guardsmen to shield humanity.
The primary fighting force of the Imperium, the Astra Militarum is so vast that no one can accurately place a count on the number of Guardsmen filling its ranks. The lists of new recruits and toll of casualties can run into the millions in a single day. It is believed that there must be many billions of Guardsmen, divided into millions of regiments. These overpowering numbers provide the Guard with its main advantage - their ability to deploy attacks in seemingly endless influxes across battle-zones. Charging forth under the cover of massive barrages and delivering massed Lasgun volleys, in the Guard the individual Human soldier may appear a lost thing, almost forgotten. Yet the actions of these anonymous soldiers daily decide the fate of worlds.
Elite even to the standards of the already Cadian standard army, the Kasrkin are a specialist force consisting of only the best of the best. Fielded with high-quality weapons and equipment they bring to the field a tactician's mind and bravery unmatched. This box contains enough miniatures to make a full Kill Team with options to make specialist units such as a Sharpshooter, Medic, and Demo-trooper.
Contents:
10x kasrkin Miniatures (with options to build a Sharpshooter, Medic, and Demo-trooper)
38x Tokens
1x Transfer Sheet
Please Note:
Miniatures are supplied unpainted, and some assembly may be required.
One Kill Team: Kasrkin is supplied.
Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.
The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.
The countless billions of human soldiers who form the ranks of the Astra Militarum defend the Imperium of Man from swarms of enemies bent on its destruction. Despite all that is set against them, the Imperial Guard, as they are otherwise known, use deadly war machines and rely on the courage of their guardsmen to shield humanity.
The primary fighting force of the Imperium, the Astra Militarum is so vast that no one can accurately place a count on the number of Guardsmen filling its ranks. The lists of new recruits and toll of casualties can run into the millions in a single day. It is believed that there must be many billions of Guardsmen, divided into millions of regiments. These overpowering numbers provide the Guard with its main advantage - their ability to deploy attacks in seemingly endless influxes across battle-zones. Charging forth under the cover of massive barrages and delivering massed Lasgun volleys, in the Guard the individual Human soldier may appear a lost thing, almost forgotten. Yet the actions of these anonymous soldiers daily decide the fate of worlds.
This deck of datacards includes faction rules and equipment, unique plots, operative profiles, and other bits of useful information.
Contents:
37x Datacards
8x Operative datacards
5x Faction rule cards
4x Faction equipment cards
4x Strategy ploy cards
4x Firefight ploy cards
1x Marker/Token guide card
1x Team selection card
10x Universal equipment cards
Please Note:
Printed material is provided in English.
One Kill Team: Datacards: Kasrkin - English is supplied.
Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.
The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.
Ten thousand years ago Warmaster Horus fell to the dark forces of Chaos, taking with him eight other Primarchs whose legions joined him in the great Heresy and changed the fate of the galaxy forever. The forces of the Chaos Space Marines have since taken refuge in the Eye of Terror, launching their campaigns of destruction and waging war on a vast scale in the name of the Chaos Gods.
The mysterious powers of the Eye of Terror have fused living flesh with mechanical devices and though the Space Marines still use the same armour and weaponry as loyalist Marines, their equipment is often redesigned or reconfigured to be covered in the icons of their dark leaders to show their allegiance to the Dark Gods.
Swearing loyalty to the Dark Gods has granted the traitor Astartes boons of power to aid them in their galactic conquest of destruction. Within this Kill Team box are enough miniatures to create a whole Kill Team with options to make specialist units like the Balefire Acolyte, Shrivetalon, and Butcher.
Contents:
10x Legionaire Miniatures
39x Tokens
1x Transfer Sheet
Please Note:
Miniatures are supplied unpainted, and some assembly may be required.
One Kill Team: Legionaries is supplied.
Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.
The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.
Ten thousand years ago Warmaster Horus fell to the dark forces of Chaos, taking with him eight other Primarchs whose legions joined him in the great Heresy and changed the fate of the galaxy forever. The forces of the Chaos Space Marines have since taken refuge in the Eye of Terror, launching their campaigns of destruction and waging war on a vast scale in the name of the Chaos Gods.
The mysterious powers of the Eye of Terror have fused living flesh with mechanical devices and though the Space Marines still use the same armour and weaponry as loyalist Marines, their equipment is often redesigned or reconfigured to be covered in the icons of their dark leaders to show their allegiance to the Dark Gods.
This deck of datacards includes faction rules and equipment, unique plots, operative profiles, and other bits of useful information.
Contents:
41x Datacards
10x Operative datacards
7x Faction rule cards
4x Faction equipment cards
4x Strategy ploy cards
4x Firefight ploy cards
1x Marker/Token guide card
1x Team selection card
10x Universal equipment cards
Please Note:
Printed material is provided in English.
One Kill Team: Datacards: Legionaries - English is supplied.
The world of Bheta-Decima slides towards utter ruination. From the lightless void comes a Nemesis Claw of the Night Lords Traitor Legion, twisted warriors motivated by cruelty and selfish desire. Yet as these ancient predators hunt for technological treasures on the ocean-rigs of Bheta-Decima, they are hunted in turn by the Mandrakes of Aelindrach – and it may be that even these sadistic monsters have met their gruesome match.
Kill Team: Nightmare is the latest expansion for Kill Team, plunging you into a ghastly shadow-war amidst the industrial ruins of a dying world. Take command of two new kill teams – a Nemesis Claw squad of murderous Chaos Space Marines, and a band of slinking, supernatural Mandrakes – as they fight over a large Generatorum Hub terrain piece that upgrades your killzones. You'll also find a book packed with background information, new missions, and rules for both kill teams, plus two sets of datacards and tokens to keep your games running smoothly – all exclusive to this box.
This boxed set contains:– 96-page softcover Kill Team: Nightmare book: All the background, artwork, and rules for both of the two kill teams in the box, plus the ongoing story of the anarchy spreading on Bheta-Decima, as well as new Narrative Twists, a Shadow Operations: Nightmare mission pack, and rules for the Generatorum Hub terrain piece.
– Nemesis Claw Kill Team: Chaos Space Marines drawn from the vicious and sadistic Night Lords Legion. These multipart plastic miniatures include 10x Night Lords with a variety of weapons and cosmetic options, as well as a Chaos Space Marines transfer sheet. You'll also find upgrade parts for specialist operatives like a cruel Fearmonger, grotesque Ventrilokar, and a Skinthief wielding a vicious Nostraman chainglaive.
– Mandrakes Kill Team: Otherworldly shadow-assassins from the outer depths of the Drukhari's Dark City. These multipart plastic miniatures include 10x Mandrakes armed with glimmersteel blades, as well as optional upgrades to create specialist operatives such as a balefire-slinging Abyssal, a terrifying Nightfiend, and a greatblade-wielding Chooser of the Flesh.
– Generatorum Hub: A large, multi-level mechanical marvel which powers the extraction-rig over which both kill teams are fighting. This multipart plastic terrain piece is intended for use with the missions found in the book, alongside the Killzone: Bheta-Decima terrain set.
– Datacards: Keep games running smoothly with reference cards detailing each team's operatives, abilities, equipment, Ploys, and Tac Ops, plus reference cards for the accompanying token sheets. Includes a deck of 20x Nemesis Claw Kill Team cards, and a deck of 21x Mandrakes Kill Team cards.
– Token Sheets: Easily track abilities, objectives, equipment, and Command points throughout your game with team-themed tokens. Includes 1x Nemesis Claw token sheet, containing 47x double-sided cardboard tokens, and 1x Mandrakes token sheet, containing 49x double-sided cardboard tokens.
All miniatures come with appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior.
The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action.
Amid the darkness of the far future, the T'au Empire is a relatively recently emerged threat. A race of blue-skinned humanoids, they seek to join all of the great races of the galaxy under their own command in the name of the greater good. Shrouded by Warp Storms for millennia, they underwent an extremely rapid technological evolution and are now one of the most advanced and devastating races in the Universe.
The T'au Empire is a master of long-range combat and often are seen to avoid close-quarters fighting when possible. Employing the use of powerful Battlesuits and specialised weapon systems such as the Rail Cannon during battle, they are capable of punching holes clean through enemy armour with extreme velocity projectiles from great distances. In cases where close combat is unavoidable, the T'au will deploy its auxiliaries forces, such as Kroot warriors, to handle the situation while they offer fire support.
Throughout their history, the T'au has conquered and colonized many great star systems, and their progress shows no sign of slowing. Strike forces have been seen throughout the galaxy in multiple sectors, with reconnaissance drones leading the way before the first salvo truly announces their arrival.
Specialist squads of Pathfinders are elite warriors of the T'au Empire equipped to swiftly deal with priority targets of the enemy. Equipped with a variety of high tech weapons and equipment makes these units a considerable threat. Containing enough miniatures to field a Kill Team with additional support drones this box allows the building of specialist units such as the Drone Controller, Assault Grenadier, and Medical Technician.
Contents:
10x Pathfinder Miniatures
39x Tokens
1x Transfer Sheet
Please Note:
Miniatures are supplied unpainted, and some assembly may be required.
One Kill Team: Pathfinders is supplied.