Spirit Island is an award-winning, cooperative, settler-destruction strategy game for 1 to 4 players designed by R. Eric Reuss and set in an alternate-history world. Players act as different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading Blight and destruction. Players work with their fellow Spirits and the Dahan (local islanders) to increase their power and drive the invading colonists from their island in this deep and complex area-control game!
As a budding dracologist, you open an academy for fledgling dragons to achieve their full potential! The expansion to Wyrmspan adds a wide variety of new dragons and caves, objective tiles, dragon guilds, and a new round tracker that presents you with an income choice when you pass for the round. Welcome to Wyrmspan: Dragon Academy, designed by Connie Vogelmann and illustrated by Clémentine Campardou!Components: 80 dragon cards (57x87mm) 25 cave cards (57x57mm) 5 Dragon Guild tiles 7 objective tiles 45 training tokens 1 new round tracker board 1 card tray 1 rulebook 5 updated dragon cards and 2 updated cave cards 1 box (285x140x50mm)
From D-Day and the first steps of Allied troops on the beaches of Normandy to the liberation of Paris, and beyond, Memoir ’44 takes you into the key battles of World War II that turned the tide in Western Europe. Omaha Beach, Pegasus Bridge, Arnhem, Ardennes… you are in command on the battlefields that shaped History.Memoir ’44 is a unique historical game where you compete on a hex game board. Each battle scenario faithfully recreates the terrain, the forces involved, and the objectives of each army. As a general, you need to wisely use your command cards to order your units (infantry, tanks, artillery, resistance fighters, to name a few) and use their unique skills to get the upper hand.What’s in the box 1 double-sided board 144 army miniatures (Axis and Allied) 36 obstacles 44 double-sided terrain tiles 60 command cards 22 summary cards 8 attack dice 6 activation tokens 2 cardholders 1 rulebook 1 scenario book
Builders of Sylvan Dale, designed by Peter Ridgeway, is a unique three-dimensional tile placement game. Play a card and place a new dwelling on top of the ever-taller trees in the forest. Collect sets of cards to gain special actions, such as building bridges or magically growing treetops. Get your dwellings to stand out up in the trees, higher than those of your rivals, and be forever remembered as the greatest architect of Sylvan Dale! The game is played in two rounds. In each round, players place half of their tiles on the trees, trying to outsmart the other architects. At the end of each round, you determine which player has prestige over each tree and preeminence in each district, and you calculate fame points. The player with the highest total of fame points at the end of the second scoring phase wins!
Experience all the excitement of the hit television show, The Traitors, in the official board game.
Inspired by all your favourite elements of the show, Faithfuls and Traitors alike must go on missions to earn gold for the prize fund. The Traitors will play to earn the right to murder at night whilst all the Faithfuls must try to banish them at the Round Table. Work together to complete your missions and build up the prize fun, discover rewards and shields in the Armoury then battle it out at the Round Table - the only way to avoid being murdered by the Traitor is to find out who it is! The two players with the most gold will compete for the prize fund but will they split or take it all for themselves? Get them before they get you!
The Traitors Board Game, contains;
1 x game board
1 x spinner
32 x mission cards
11 x role cards
12 x reward cards
48 x voting cards
30 x gold pieces
15 x gold bars
6 x voting card stands
6 x blindfolds
Suitable for 4 - 6 players, aged 12 years plus.
Make one of the seven greatest cities of antiquity prosper. Build a marvel that defies time, advance science, develop trade, skillfully manage your resources and gold reserves, but keep an eye on your neighboring cities: neglecting them could cost you dearly
You are the weakest link ... goodbye!You have watched the TV show, now play The Weakest Link Board Game. Answer trivia questions, build a chain and bank the most money to stay in the game. Will you walk away with the winnings, or leave with nothing? Take turns to be the question master and then vote off The Weakest Link after each round. Will strategy or loyalty keep you safe? Feel the tension build with a real countdown timer, rotating player podiums and 1000 questions as you experience the thrill of the real game. Make it to the final head-to-head showdown and prove you are The Strongest Link.The Weakest Link Board Game contains;1 game board1 electronic timer4 rotating podiums1000 questions4 voting boards2 dry erase pens30 blue "correct" chips30 red "incorrect" chips40 yellow "bank" chips1 bank chain tracker10 weakest link tokesSuitable for 3 or more players, aged 14 years plus.Requires 3 x AAA batteries (not included).
Step into the unpredictable world of The Sims with a fresh take on game night! Join friends, meet iconic Sims, explore familiar venues, and chase your aspirations. Will you aim for career success, stir up chaos, or try to outrun Grim? Every turn offers new choices—and a chance to start over. It's your life, your story, and your path to victory! Perfect for 2–5 players, ages 12 and up.Play with life, in real life: Dive into the neighborhood, meet iconic Sims, and fulfill your life's aspirations like never before!A new way to play Sims: Gather up to 5 players as you each craft your own story while collecting matching SIMbols along the way in this family strategy game.Every game, a new story: Embark on an entirely new journey each time you play while encountering unexpected surprises at every turn — what will your life look like?Iconic details for fans: Ideal for play and display, featuring iconic artwork, nostalgic touches, plumbob movers, interaction dice, and a needs tracker familiar to fans.Main characters wanted: Recommended for 2-5 players, ages 12 and up
Fans of UNO! will love this twist on the classic card game, where fibs fly and liars win!To start the game, a 'Liar's Card' is placed face down and then the player announces what it is ... but are they telling the truth or bluffing?! If they are challenged and get caught lying, they must draw a card but if they are telling the truth the accuser has to draw a card. So keep a straight face, hide any tells and when you are down to one card do not forget to shout "UNO". With Liar's UNO, lying isn't cheating it's an essential part of the game as you bluff your way to victory!Suitable for 2 - 6 players, aged 7 years plus.
The stalls are set up, and the first customers are already admiring the extensive range of products on offer. But they have no idea what‘s going on behind the scenes! As two rivaling trade guilds, you compete for influence over the marketplace, trying to improve the reputation of your own stalls, while getting rid of the unwanted competition.
You and your opponent each have 2 goals: To support 1 market stall (the more fame, the better) and to ruin 1 market stall (the less fame, the better).
The game takes place over 3 market days, with each day split into Morning, Noon and Evening. At each time of day, you play 2 influence cards to influence customers, rats and characters. At the end of each market day, each market stall will gain fame depending on how many customers and rats are at the stall along with which characters are also present.
The player who best succeeds in both pursuing their own goals and thwarting those of their opponent will be victorious.
An intense tactical duel!What is the secret of this kingdom where peace has reigned for millennia? Every spring, the pretenders to the throne each recruit 4 champions and compete in duels with unusual rules... No army to lead, no blood to shed: the first to capture his rival wins. Your time has come... Tactics, daring and strategy will distinguish the true Leaders!Assemble a team of unique characters to defeat the opposing Leader! To do so, capture him by bringing 2 of your Characters alongside him, or maneuver skilfully so that he finds himself completely surrounded!The game turn in Leaders consists of two phases: the Action phase and the Recruitment phase. During the Action phase, the active player chooses for each Character to move to an adjacent square or to use an active skill! During the Recruitment phase, the player chooses a Character from the 3 available and adds him/her to his/her side of the board (until he/she has a team of 5 Characters).The heart of Leaders is to combine the unique skills of your Characters to build a plan for victory, while reacting and countering your opponent's moves on the boardContents: 1 game board 18 Characters with their wooden bases 18 Character cards 2 Game Aid cards
Flow is a cooperative game inspired by the hit animated film that plunges you into an exciting adventure of real-time action, massive waves, and split-second decisions.Collectively as a team, players try to help the cat and his companions get back on the boat. Players achieve this by playing tiles or action cards creating a safe path for them to swim and all in real time. Players' quick thinking and decision-making skills can save the animals and help them continue their boat journey before they run out of strength.Flow is a cooperative game where players work together to connect four animal spaces to the boat tile in the center of the board by drawing and playing tiles. If players run out of tiles they and the animals have not been connected to the boat, they all lose. On top of that the game uses a timer, and each time it runs out, players roll two dice that tell them where the giant wave strikes and washes away tiles already placed. Do you have what it takes to save the animals?