Warhammer Age of Sigmar is a fantasy-themed miniature game produced by Games Workshop based in the popular Warhammer universe. Set in the third great age of the Mortal Realms, eight planes of reality where magic is abundant in the cosmos, there are none who live here who have not felt the touch of battle and blood.
Chaos, Order, Death, and Destruction - all factions hold ancient associations to one of the Grand Alliances, this is not to say that they will play nice with each other. What faction will you choose? From Aelves, to Duardin, all the way through to Rotbringers, there really is something to get your metaphorical teeth into.
The story continues in the second title of the Harbringer series, Reign of the Brute. In this book the soldiers of Hammerhal march across Aqshy and Ghyran battling many foes including Gargant King Brodd and Trugg the Troggoth King. Containing battleplans reenacting the epic battle from the book, as well as narrative and rules for the four armies of renown found in the book.
Features:
A high-stakes, action-filled narrative spread across both Aqshy and Ghyran, as the Twin-Tailed Crusade encounters foes that are vast, ancient, and angry
Warscrolls, background, and pitched battle profiles for Trugg the Troggoth King and new Ironjawz units, such as monstrous Maw-grunta Gougers
Path to Glory rules for sending your Cities of Sigmar army on a Ghyranite or Aqshian crusade, with branching quests, battleplans, and new rewards
Rules for four themed armies of renown, each with new allegiance abilities: Trugg's Troggherd, the Grunta Stampede, King Brodd's Stomp, and the Grundstok Expeditionary Force
Four new narrative battleplans that let you use armies of renown to play out key moments in the story on the tabletop
Contents:
1x Dawnbringers Book 2 - Reign of the Brute
Please Note:
Printed materials is supplied in English.
The Ironjawz are the biggest, baddest and most destructive of all the clanz of Orruks. Extremely violent, they are always ready to jump into a fight. It does not matter if they are outnumbered, they will keep coming, never stop and get stronger the more you hit them. Lead by the fist of Gork, Gordrakk and bringing new warbeasts to overrun the enemy, these greenskins are ready for much punchin' and crushin' as they bellow their mighty war cry "Waaagh".
Responsible for the many weapons and armour carried by his tribe, Zoggrok Anvilsmasha is a legendary figure of the Mortal Realms. However, let's not forget about Klonk the legendary Anvil Squig!
Contents:
1x Zoggrok Anvilsmasha Miniature
can be built wielding a basha, sharp-toothed grunta-tongs or a ward smashing choppa
1x Klonk Miniature
1x 50mm Citadel Round Base
1x 25mm Citadel Round Base
Please Note:
Miniatures are supplied unpainted and some assembly will be required.
1 Orruk Warclans Tuskboss On Maw-Grunta box set contains:
81 Plastic components
1 Citadel 120mm Oval Base
This multipart plastic kit builds a Tuskboss on Maw-Grunta – a fearless Ironjawz leader riding a porcine monstrosity. The Tuskboss steers his massive mount with a pair of thick chains, keeping a vicious pig-hacka strapped to his belt for close combat. He's joined by a hakkin' krew – two orruks chained to the sides of his steed, swinging huge kill-choppas to carve a path for their boss. The Maw-grunta crushes foes beneath its trampling trotters or gores them on its mighty tusks, protected by heavy armour – including intimidating head plates and tusk-mounted blades. It can also be adorned with an optional nose-ring.
The Ironjawz are the biggest, baddest and most destructive of all the clanz of Orruks. Extremely violent, they are always ready to jump into a fight. It does not matter if they are outnumbered, they will keep coming, never stop and get stronger the more you hit them. Lead by the fist of Gork, Gordrakk and bringing new warbeasts to overrun the enemy, these greenskins are ready for much punchin' and crushin' as they bellow their mighty war cry "Waaagh".
The Ardboys are as tough as they get, wielding deadly weapons and armour to match these muscle-bound Orruks are truly a sight to behold on the battlefield, just as long as they're on your side.
Contents:
10x Ardboys Miniatures
one Ardboy can be built as a Ardboy Boss wielding a unique choppa and different choices of heads
one Ardboy can be built as a Gorkamorka Glyph Bearer who carries one of two different back mounted glyhs
can be built wielding wither a choppa or a long-handled stikka
10x 32mm Citadel Round Bases
Please Note:
Miniatures are supplied unpainted and some assembly will be required.
Kruelboyz are a cunning, but brutal faction of Orruks, who makes their homes in the swamps and bogs of the realms. Often described a Morruks for their kinship to Mork, they encourage "hard Finkin" and pride themselves on tactical acts of cruelty.
Kruelboyz are slighter than other Orruks, with disproportionate limbs and a sinewy limbs and gnarled hands. However despite this, an adult Kruelboyz can easily rip a mans arm from its socket although will fail to completely remove the arm.
Contents:
16x Miniatures
1x Killaboss on Great Gnashtoof
1x Murknob with Belcha-banna
1x Beast Skewer Killbow
3x Man-skewer Boltboyz
10x Gutrippaz
Please Note:
Miniatures are supplied unpainted and some assembly may be required
Bring the heat on with Charmander when you wear this Pokémon beanie and knitted gloves gift set! It’s fully jacquard-knitted and has a fluffy pompom at the top for a full winter effect. You’ll find cool Charmander woven labels, embroidered and knitted graphic details in this unique gift set.
Show everyone just how much you love Pokémon with this men’s beanie and gloves gift set. You’ll look fiery this winter with the red matching set, complete with a fluffy pompom at the top and other Pokémon graphic details with premium embroidery and soft woven labels.
WHITE EDITION - This special edition trading card binder features a zip-up design with 12 pockets per page. It comes with a colour-matched zip, inner microfiber lining, and, for the first time, pages—offering a full white experience.
Complete with padded, extra rigid front and rear covers made from our non-slip, water resistant Exo-Tec® material. 20 pages, holding 480 cards. Made from archival-safe, acid-free non-PVC material. 12 month warranty from date of purchase.
Space Marines Primaris Intercessors make up the bulk of a Primaris force, more common in number than the Hellblasters or Aggressors squads. Even though they are greater in number it does not make them any less deadly. Armed with Bolt Rifles a squad of Primaris Intercessors are capable of holding off a force far greater in size. Firing wave after wave of explosive rounds in to their foe with incredible accuracy.
Each Primaris Intercessors squad can be equipped with a variety of different weapon options. The kit has been sculpted with no Chapter iconography on the miniature, allowing it to be painted to match your own Chapter.
This box set contains;
10x Space Marines Primaris Intercessors
10x Citadel Bases
Please Note:
Miniatures are supplied unpainted and some assembly will be required.
WHITE EDITION – This special edition trading card binder features a zip-up design with 9 pockets per page. It comes with a colour-matched zip, inner microfiber lining, and, for the first time, pages—offering a full white experience.
Complete with padded, extra rigid front and rear covers made from our non-slip, water resistant Exo-Tec® material. 20 pages, holding 360 cards. Made from archival-safe, acid-free non-PVC material. 12 month warranty from date of purchase.
The Tyranids, also known as The Great Devourer are a race of insect-like creatures that are alien to the Milky Way Galaxy. No one knows where they originate from but it is known that their sole purpose is the consumption of all forms of genetic and biological material in order to evolve and reproduce. It is theorised that they have consumed one thousand galaxies and are responsible for the annihilation of millions of intelligent species. Tyranid technology is based entirely on biological engineering, every function from warfare to space flight is carried out by living, specially engineered creatures. Every Tyranid creature collectively forms the Hive Fleet, which is controlled and directed by a single Hive Mind.
Tyranids are seen as one of the gravest threats to the entire Galaxy. They seek only to consume all organic life and they cannot be reasoned or bargained with or deterred in this singular quest. Worse still for the Galaxy, thus far the Tyranid Hive Fleets that have been encountered are merely the furthest stretched tendril of the main invasion fleet that is still travelling in the void of space. When the main fleet emerges from the void, it is unknown if any race will be able to stand against them.
Features:
In-depth background information exploring the alien nature and murky origins of the Tyranids, from their nightmarish biology to the history of the Tyrannic Wars
Stunning artwork highlighting the horrifying variety and vast scope of these ever-evolving xenos swarms
47 datasheets detailing the profiles, wargear, and unique abilities of every Tyranids unit, from swarming Termagants to the mighty Norn Emissary
Six themed Detachments for Tyranids armies, such as the Invasion Fleet and Crusher Stampede, each with their own set of special rules
Crusade rules for infesting and consuming entire planets in your narrative campaigns, as your army feasts on its victims and develops new adaptations
Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with the Vardenghast Swarm
An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Tyranid hive fleet colour schemes
Contents:
1x 120-page Codex
Please Note:
One Codex: Tyranids - 10th Edition - English is supplied.
A copy of the Warhammer 40,000 Core Book is required to use the rules included in this codex
The Tyranids, also known as The Great Devourer are a race of insect-like creatures that are alien to the Milky Way Galaxy. No one knows where they originate from but it is known that their sole purpose is the consumption of all forms of genetic and biological material in order to evolve and reproduce. It is theorised that they have consumed one thousand galaxies and are responsible for the annihilation of millions of intelligent species. Tyranid technology is based entirely on biological engineering, every function from warfare to space flight is carried out by living, specially engineered creatures. Every Tyranid creature collectively forms the Hive Fleet, which is controlled and directed by a single Hive Mind.
Tyranids are seen as one of the gravest threats to the entire Galaxy. They seek only to consume all organic life and they cannot be reasoned or bargained with or deterred in this singular quest. Worse still for the Galaxy, thus far the Tyranid Hive Fleets that have been encountered are merely the furthest stretched tendril of the main invasion fleet that is still travelling in the void of space. When the main fleet emerges from the void, it is unknown if any race will be able to stand against them.
Capable of causing mayhem on another scale, the Lictor's are swift and stealthy creatures. A highly guarded target can only pray these creatures don't slip through their defensive lines.
Contents:
1x Lictor
can be built with alternative heads, one with trailing feeder tendrils and the other with its tendril membrane aggressively flared
1x 50mm Citadel Round Base
Please Note:
Miniature is supplied unpainted and some assembly will be required.
The Tyranids, also known as The Great Devourer are a race of insect-like creatures that are alien to the Milky Way Galaxy. No one knows where they originate from but it is known that their sole purpose is the consumption of all forms of genetic and biological material in order to evolve and reproduce. It is theorised that they have consumed one thousand galaxies and are responsible for the annihilation of millions of intelligent species. Tyranid technology is based entirely on biological engineering, every function from warfare to space flight is carried out by living, specially engineered creatures. Every Tyranid creature collectively forms the Hive Fleet, which is controlled and directed by a single Hive Mind.
Tyranids are seen as one of the gravest threats to the entire Galaxy. They seek only to consume all organic life and they cannot be reasoned or bargained with or deterred in this singular quest. Worse still for the Galaxy, thus far the Tyranid Hive Fleets that have been encountered are merely the furthest stretched tendril of the main invasion fleet that is still travelling in the void of space. When the main fleet emerges from the void, it is unknown if any race will be able to stand against them.
Fast and swift the Hormagaunts charge into the fray wielding deadly tooth and claw, shredding armour and defenses alike. Hormagaunts attack en masse against planetary defenses with a single goal in mind.
Contents:
11x Miniatures
10x Hormagaunts
1x Ripper Swarm
10x 28.5 Citadel Round Base
1x 40mm Citadel Round Base
Please Note:
Miniatures are supplied unpainted and some assembly will be required.
The Tyranids, also known as The Great Devourer are a race of insect-like creatures that are alien to the Milky Way Galaxy. No one knows where they originate from but it is known that their sole purpose is the consumption of all forms of genetic and biological material in order to evolve and reproduce. It is theorised that they have consumed one thousand galaxies and are responsible for the annihilation of millions of intelligent species. Tyranid technology is based entirely on biological engineering, every function from warfare to space flight is carried out by living, specially engineered creatures. Every Tyranid creature collectively forms the Hive Fleet, which is controlled and directed by a single Hive Mind.
Tyranids are seen as one of the gravest threats to the entire Galaxy. They seek only to consume all organic life and they cannot be reasoned or bargained with or deterred in this singular quest. Worse still for the Galaxy, thus far the Tyranid Hive Fleets that have been encountered are merely the furthest stretched tendril of the main invasion fleet that is still travelling in the void of space. When the main fleet emerges from the void, it is unknown if any race will be able to stand against them.
The Norn Emissary, one of the most destructive variants of the Tyranid swarm, commands from the front using its enormous size and psychic abilities to its advantage. The Norn Assimilator, another lethal variation, can fire long-range harpoons to lure helpless prey towards its toothy maw.
Contents:
1x Norn Emissary / Norn Assimilator
Choice of building the Norn Emissary or the Norn Assimilator
1x 100mm Citadel Round Base
Please Note:
Miniature is supplied unpainted and some assembly will be required.
The Tyranids, also known as The Great Devourer are a race of insect-like creatures that are alien to the Milky Way Galaxy. No one knows where they originate from but it is known that their sole purpose is the consumption of all forms of genetic and biological material in order to evolve and reproduce. It is theorised that they have consumed one thousand galaxies and are responsible for the annihilation of millions of intelligent species. Tyranid technology is based entirely on biological engineering, every function from warfare to space flight is carried out by living, specially engineered creatures. Every Tyranid creature collectively forms the Hive Fleet, which is controlled and directed by a single Hive Mind.
Tyranids are seen as one of the gravest threats to the entire Galaxy. They seek only to consume all organic life and they cannot be reasoned or bargained with or deterred in this singular quest. Worse still for the Galaxy, thus far the Tyranid Hive Fleets that have been encountered are merely the furthest stretched tendril of the main invasion fleet that is still travelling in the void of space. When the main fleet emerges from the void, it is unknown if any race will be able to stand against them.
A sign of things to come, the Genestealers are the vanguard of Tyranid Hive Fleets. Using their psychic abilities, they form Genestealer cults on human worlds and seek to destabilise and usurp planets. This enables a smooth invasion for arriving Hive Fleets.
Contents:
10x Genestealers
can also be built with optional Ymgarl heads
10x 32mm Citadel Round Base
Please Note:
Miniatures are supplied unpainted and some assembly will be required.
Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.
Simply apply one coat of Speedpaint directly over a white primed miniature and you are done! The Speedpaint will instantly create intense shading, vibrant colour, and a highlight effect in one application.
Speedpaint 2.0 is also a great solution for fast basecoats! Once your Speedpaint has dried, you can begin highlighting with acrylic paints in minutes, not hours. Thanks to its speed, ease of use, and vibrant colour - this versatile range of paints will no-doubt help you get more time for gaming.
Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.
Simply apply one coat of Speedpaint directly over a white primed miniature and you are done! The Speedpaint will instantly create intense shading, vibrant colour, and a highlight effect in one application.
Speedpaint 2.0 is also a great solution for fast basecoats! Once your Speedpaint has dried, you can begin highlighting with acrylic paints in minutes, not hours. Thanks to its speed, ease of use, and vibrant colour - this versatile range of paints will no-doubt help you get more time for gaming.
Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.
Simply apply one coat of Speedpaint directly over a white primed miniature and you are done! The Speedpaint will instantly create intense shading, vibrant colour, and a highlight effect in one application.
Speedpaint 2.0 is also a great solution for fast basecoats! Once your Speedpaint has dried, you can begin highlighting with acrylic paints in minutes, not hours. Thanks to its speed, ease of use, and vibrant colour - this versatile range of paints will no-doubt help you get more time for gaming.
Simply apply one rich coat of Speedpaint directly over a primed miniature and you are done! All of the colours are using tried and true high-quality heavy pigments. Combined with an innovative resin medium solution that flows perfectly over your miniatures, Speedpaint creates an unparalleled painting solution to help you get more time for gaming.
Please Note:
One 18ml bottle of paint is supplied.
Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.
Simply apply one coat of Speedpaint directly over a white primed miniature and you are done! The Speedpaint will instantly create intense shading, vibrant colour, and a highlight effect in one application.
Speedpaint 2.0 is also a great solution for fast basecoats! Once your Speedpaint has dried, you can begin highlighting with acrylic paints in minutes, not hours. Thanks to its speed, ease of use, and vibrant colour - this versatile range of paints will no-doubt help you get more time for gaming.