Warhammer

524 products

  • Warhammer: 40K - Aeldari: Autarch

    Warhammer: 40K - Aeldari: Autarch

    The Eldar are a technologically advanced humanoid race who once dominated the Galaxy. At the height of their power, their empire spanned and dominated a significant portion of the galaxy and they were secure in their prosperity. Freed from the need for manual labour the Eldar grew decadent. They began to explore all the sensations their heightened senses and psychic mastery could offer, over time becoming more and more debased in their tastes, exploring and satiating any and all desires they could conceive. It was this that would lead to their fall. The psychic echo of their vices coalesced in the warp and in a single night obliterated their entire empire as the chaos god Slaanesh was born, absorbing all Eldar souls situated on their homeworlds and inner colonies, tearing a gouge in the fabric of real space that is today known as the Eye of Terror. Prior to the Fall a number of Eldar, recognising the degradation of their people, fled. The earliest to leave were the Exodites, those Eldar who shunned all the decedent trappings of Eldar society to live a simpler life. As the decadence of Eldar society continued more Eldar left, taking to space in vast ships that would amalgamate and become cities in the void known as Craftworlds, these are the Craftworld Eldar. The Craftworld Eldar are the last vestiges of the Eldar at the height of their power before the cults of excess rose to prominence. To protect themselves from the lure of Slaanesh the Craftworld Eldar's life follows a set of rigid Paths, with the Path of the warrior or the seer being the path most commonly encountered by alien races. Upon their breast, each Craftworld Eldar wears a spirit stone that will trap their soul upon death so that it may be protected from Slaanesh's ravenous hunger. Although the Eldar are a dying race they are still a formidable foe, their superior technology, training and tactics make them a match for any enemy force, no matter their numbers. Contains: 1x Autarch 1x 32mm Citadel Round Base Please Note: Miniature is supplied unpainted and some assembly will be required.

    £22.00

  • Out of stock Warhammer: 40K - Tyranids: Neurolictor

    Warhammer: 40K - Tyranids: Neurolictor

    The Tyranids, also known as The Great Devourer are a race of insect-like creatures that are alien to the Milky Way Galaxy. No one knows where they originate from but it is known that their sole purpose is the consumption of all forms of genetic and biological material in order to evolve and reproduce. It is theorised that they have consumed one thousand galaxies and are responsible for the annihilation of millions of intelligent species. Tyranid technology is based entirely on biological engineering, every function from warfare to space flight is carried out by living, specially engineered creatures. Every Tyranid creature collectively forms the Hive Fleet, which is controlled and directed by a single Hive Mind. Tyranids are seen as one of the gravest threats to the entire Galaxy. They seek only to consume all organic life and they cannot be reasoned or bargained with or deterred in this singular quest. Worse still for the Galaxy, thus far the Tyranid Hive Fleets that have been encountered are merely the furthest stretched tendril of the main invasion fleet that is still travelling in the void of space. When the main fleet emerges from the void, it is unknown if any race will be able to stand against them. Sub species of the Lictor this variant traded speed and melee prowess for powerful mental abilites and are capable of demoralising the opposing forces. Contents: 1x Neurolictor 1x 50mm Citadel Round Base Please Note: Miniature is supplied unpainted and some assembly will be required.

    £22.00

  • Warhammer: Age of Sigmar - Stormcast Eternals: Gryph-Hounds

    Warhammer: Age of Sigmar - Stormcast Eternals: Gryph-Hounds

    The Stormcast Eternals are the weapons of Sigmar, his might made manifest, warriors and heroes who have shown bravery and skill and plucked by Sigmar from the Mortal Realms and enhanced and imbued with his power to become immortal warriors to fight for his cause. Even though this transformation is a harrowing process that leaves many external and internal scars, once complete these soldiers step out no longer mortal men and are stronger and more courageous than ever before. Gryph-hounds are ferocious untrainable beasts that herald from the Celestial Realms. They have an intense hatred for chaos in all its forms, this has lead them to aligned themselves with Sigmar's cause and support his Stormcast Eternals in battle. A single Gryph-hound is a deadly hunter, but in a pack they are a fearsome sight. The most cunning of their kind lead the pack as its Alpha, a beast so deadly that they can take on the mightiest of warriors. This Multi-part plastic box set contains Components necessary to assemble 6 Gryph-hounds Options for 2 to be assembled as Gryph-hound Alphas 6 Citadel 40mm Round bases Please Note: Miniatures are supplied unpainted and some assembly will be required.

    £18.00

  • Warhammer: 40K - Drukhari: Scourges

    Warhammer: 40K - Drukhari: Scourges

    The result of a barter between a rich, jaded, daring, and some might say somewhat insane Dark Eldar warrior, and the mysterious and perverted Haemonculi, Scourges have had their bodies altered in order to grant them the power of flight. Using their wings to keep them out of harms' way, they swoop down over the battlefield, to pour volleys of fire onto the exposed enemy below. This boxed set contains 80 plastic components, designed to create five Dark Eldar Scourges, with weapon and Solarite options. Please Note: Miniatures are supplied unpainted and some assembly will be required.

    £20.00

  • Warhammer: 40K - Drukhari: Venom

    Warhammer: 40K - Drukhari: Venom

    The Venom is a highly manoeuvrable, and extremely fast skimmer craft, designed to carry select small units of Dark Eldar behind the enemy lines, where they can begin to create havoc. This boxed set contains 62 plastic components that can construct one Venom, three Wyches as passengers/gunner, and a pilot for the Venom. Supplied with a plastic flying base. Please note: Miniature is supplied unpainted and some assembly will be required.

    £22.00

  • Out of stock Warhammer 40k - Death Guard: Poxwalkers

    Warhammer 40k - Death Guard: Poxwalkers

    The Death Guard are the chosen instruments of Nurgle, Chaos God of despair and decay, and one of the nine Traitor Legions that betrayed the Emperor during the Horus Heresy. Formerly known as the Dusk Raiders, the XIV Legion were rechristened the Death Guard when they were united with their Primarch Mortarion during the Great Crusade. The Death Guard takes great pride in their resistance to poisons, disease, and mortality in general. Even prior to their fall into treachery the Death Guard were famous for their resilience and attrition warfare tactics. This resilience was further augmented by the touch of Nurgle that frees them from the burden of pain, their nerve endings long since rotted away. The Death Guard march to war accompanied by various other minions of Nurgle. Droning daemon engines skim ahead of the main Death Guard advance while mobile artillery tanks crawl along behind. Infected civilians, touched by Nurgle's gifts shamble towards the enemy lines as daemons manifest from the pools of effluent left in their wake. At the head of the foul menagerie, borne aloft on tattered wings, is Nurgle's angel, the fallen daemon Primarch Mortarion. With the breaching of the Cadian Gate and the occurrence of the great rift, the Death Guard march forth from the Plague Planet once more, treading upon Imperial soil despoiling the ground and spreading Nurgle's bountiful gifts to an ungrateful Imperium. This Box set contains 10x Death Guard Poxwalkers 10x 25mm Round Bases Please note: Miniatures are supplied unpainted and some assembly will be required.

    £20.00

  • Out of stock Warhammer 40k - Orks: Lootas

    Warhammer 40k - Orks: Lootas

    Orks are an extremely aggressive, crude and war-loving race or green-skinned Xenos. Each Ork is a huge hulking creature that stands a full head an shoulders above standard humans, their bodies are incredibly tough and muscular, able to withstand wounds that would fell a lesser being including losing limbs! Thriving on chaos and conflict they will fight any and all challengers who stand before them, this could be the Space Marines, T'au empire, Eldar or most commonly other Ork clans. Orks are one of the most numerous races in the entire galaxy, it is possible that they even outnumber most of the other races combined. It is theorised that should the Orks stop fighting each other and unite, they would undoubtedly crush all opposition. There are multiple types of Orks most of which are referred to as Boyz, Boyz are the most common form of Ork, although there are still many different types of sub-group that vary depending on status and equipment. The Larger and more aggressive Orks are referred to as Nobz, they act as squad leaders or fight together in their own mobs. Nobz have access to the best equipment, weapons and armour. The biggest and strongest Ork in any clan is the Warboss, which considering how deadly all Orks are it shows how cunning and ruthless they truly are. Warboss always have the best armour, weapons, and equipment. Ork Lootas use whatever they can 'loot' from the battlefield to build the biggest, baddest and loudest guns their crude Orky minds can imagine. Deffguns are called Deffguns because they bring 'death' in a hail of lead while making the Ork firing the gun 'deaf' at the same time thanks to the thunderous noise! Ork Burnas on the other hand, are a bunch of pyromaniacs! All Orks like fire, but Burnas love getting up close and watching their enemies "Do the burny dance". They can also switch their Burnas to a blue cutting flame. Off the battlefield, these are used for cutting up wrecked vehicles into salvageable scrap, but in the heat of battle a Burna Boy can use his Burna to cut through thick enemy armour with ease. This multi-part plastic kit contains, 4x Lootas or 4x Burna Boyz 1x Ork Mek armed with a kustom mega-blasta Please note: Miniatures are supplied unpainted and some assembly may be required.

    £22.00

  • Out of stock Warhammer 40k - Orks: Nobz

    Warhammer 40k - Orks: Nobz

    Orks are an extremely aggressive, crude and war-loving race or green-skinned Xenos. Each Ork is a huge hulking creature that stands a full head an shoulders above standard humans, their bodies are incredibly tough and muscular, able to withstand wounds that would fell a lesser being including losing limbs! Thriving on chaos and conflict they will fight any and all challengers who stand before them, this could be the Space Marines, T'au empire, Eldar or most commonly other Ork clans. Orks are one of the most numerous races in the entire galaxy, it is possible that they even outnumber most of the other races combined. It is theorised that should the Orks stop fighting each other and unite, they would undoubtedly crush all opposition. There are multiple types of Orks most of which are referred to as Boyz, Boyz are the most common form of Ork, although there are still many different types of sub-group that vary depending on status and equipment. The Larger and more aggressive Orks are referred to as Nobz, they act as squad leaders or fight together in their own mobs. Nobz have access to the best equipment, weapons and armour. The biggest and strongest Ork in any clan is the Warboss, which considering how deadly all Orks are it shows how cunning and ruthless they truly are. Warboss always have the best armour, weapons, and equipment. This multi-part plastic kit contains, 5x Ork Nobz 10x head variations 5x different torso-fronts Weapon options incluiding; Big Choppas Power Klaws Shoota/Rokkit Kombi-Weapons A Shoota/Skorcha Kombi-Weapon Sluggas And Choppas Cybork Bodies Grot Ammo Runt Please note: Miniatures are supplied unpainted and some assembly may be required.

    £22.00

  • Out of stock Warhammer 40K - Chaos Space Marines: Red Corsairs Reave-Captain

    Warhammer 40K - Chaos Space Marines: Red Corsairs Reave-Captain

    Release Date: 21st March 2026Renegade Warlords with years of experience under their belt, they lead their fellow brothers into battle against the loyalist forces of the Imperium. Ten thousand years ago, Warmaster Horus fell to the dark forces of Chaos, taking with him eight other Primarchs whose legions joined him in the great Heresy and changed the fate of the galaxy forever. The forces of the Chaos Space Marines have since taken refuge in the Eye of Terror, launching their campaigns of destruction and waging war on a vast scale in the name of the Chaos Gods. The mysterious powers of the Eye of Terror have fused living flesh with mechanical devices, and although the Space Marines still use the same armour and weaponry as loyalist Marines, their equipment is often redesigned or reconfigured to be adorned with the icons of their dark leaders, demonstrating their allegiance to the Dark Gods. Contents: 1x Red Corsairs Reave-Captain Miniature (choice of three different heads, two backpack toppers, two bandoliers, and can be armed with either a power sword or power maul in his right hand and in his left either a plasma pistol or a trinket) Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Chaos Space Marines: Red Corsairs Reave-Captain is supplied.

    £22.00

  • Out of stock Warhammer 40K - League Of Votann: Berehk Stornbrow

    Warhammer 40K - League Of Votann: Berehk Stornbrow

    Released on 21st March 2026Armed with a menacing pick hammer appropriately named Kromlok’s Revenge, Berehk Stornbrow is capable of challenging vehicles, monsters and units of enemies with mighty swings of his pick axe. The Leagues of Votann are the collective confederations of the species of squat but powerfully-built Abhuman clones who refer to themselves as the Kin. The Kin are an advanced, starfaring race who possess highly advanced technology and live amid the extreme environments that mark the resource-rich worlds of the galactic core. Contents: 1x Berehk Stornbrow Miniature Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Leagues of Votann: Berehk Stornbrow is supplied.

    £24.00

  • Out of stock Warhammer 40K - Tyranids: Tyranid Prime with Lash Whip

    Warhammer 40K - Tyranids: Tyranid Prime with Lash Whip

    Release Date: 21st March 2026Excelling at close combat, the Tyranid Prime with Lash Whip marches alongside other Tyranid units, assaulting the enemy front with ferocity and hunger. Tyranids are the galaxy’s ultimate predators, a hive-minded swarm that devours all in its path. From the smallest Hormagaunts to towering monstrosities, each organism is a weapon of the Hive Mind’s will. Their strategy is simple: crush, consume, and evolve, leaving nothing but devastation in their wake. Contents: 1x Tyranid Prime with Lash Whip Miniature Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Tyranids: Tyranid Prime With Lash Whip is supplied.

    £22.00

  • Warhammer 40K - Aeldari: Corsair Skyreavers

    Warhammer 40K - Aeldari: Corsair Skyreavers

    Release Date: 21st March 2026Excelling in swift hit-and-run tactics, the Skyreavers seek out enemy combatants and engage them in both range and melee combat. The Eldar are a technologically advanced humanoid race who once dominated the Galaxy. At the height of their power, their empire spanned and dominated a significant portion of the galaxy and they were secure in their prosperity. Although the Eldar are a dying race they are still a formidable foe - their superior technology, training and tactics make them a match for any enemy force, no matter their numbers. Contents: 5x Corsair Skyreavers Miniatures Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Aeldari: Corsair Skyreavers is supplied.

    £32.00

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