Warhammer

575 products

  • Out of stock Warhammer: Age Of Sigmar - Cities of Sigmar Battleforce: Founding Foray

    Warhammer: Age Of Sigmar - Cities of Sigmar Battleforce: Founding Foray

    Warhammer Age of Sigmar is a fantasy-themed miniature game produced by Games Workshop based in the popular Warhammer universe. Set in the third great age of the Mortal Realms, eight planes of reality where magic is abundant in the cosmos, none live here who have not felt the touch of battle and blood. Chaos, Order, Death, and Destruction - all factions hold ancient associations to one of the Grand Alliances, this is not to say that they will play nice with each other. What faction will you choose? From Aelves, to Duardin, all the way through to Rotbringers, there is something to really sink your metaphorical teeth into. Home to the Free People and all those who defy chaos, the Cities of Sigmar are a mighty bulwark against all enemies of the God King Sigmar. Comprised of multiple factions, the Cities of Sigmar boast one of the largest army rosters in the game. Consisting of powerful sorcerers, ranks of soldiers and mighty machines of war, they are a force to be reckoned with on the battlefield. Hoping to reclaim what is lost to them, the Cities of Simgar expeditions leave the safety of their walled cities to reclaim lost territory and drive those they deem threats. Led by the veteran Freeguild Marshal, these brave men and women wield blades and black powder against supernatural threats. Contents: 26x Miniatures 1x Freeguild Marshal Miniature 1x Relic Envoy Miniature 11x Freeguild Fusiliers Miniatures 1x Ironweld Great Cannon Miniature 1x Fusil-Major on Ogor Warhulk Miniature 5x Freeguild Cavaliers Miniatures 1x Arch-Knight Miniature 1x Whisperblade Miniature 1x Great Herald Miniature 1x War Surgeon Miniature 1x Soul Shepherd Miniature 1x Mascot Gargoylian Miniature 4x Cities of Sigmar Transfer Sheets 6x 75.41.5mm Citadel Oval Bases 6x 40mm Citadel Round Bases 1x 32mm Citadel Round Base 10x 25mm Citadel Round Bases Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Cities of Sigmar Battleforce: Founding Foray is supplied.

    £125.00

  • Out of stock Warhammer: 40K - Astra Militarum: Provisionally Prepared

    Warhammer: 40K - Astra Militarum: Provisionally Prepared

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. The countless billions of human soldiers who form the ranks of the Astra Militarum defend the Imperium of Man from swarms of enemies bent on its destruction. Despite all that is set against them, the Imperial Guard, as they are otherwise known, use deadly war machines and rely on the courage of their guardsmen to shield humanity. The primary fighting force of the Imperium, the Astra Militarum is so vast that no one can accurately place a count on the number of Guardsmen filling its ranks. The lists of new recruits and toll of casualties can run into the millions in a single day. It is believed that there must be many billions of Guardsmen, divided into millions of regiments. These overpowering numbers provide the Guard with its main advantage - their ability to deploy attacks in seemingly endless influxes across battle-zones. Charging forth under the cover of massive barrages and delivering massed Lasgun volleys, in the Guard the individual Human soldier may appear a lost thing, almost forgotten. Yet the actions of these anonymous soldiers daily decide the fate of worlds. Ratlings are known for two things: their tremendous aim with a sniper and their food. In their fortification, two Ratlings have a feast smuggled in alongside their ammunition crates. Contents: 1x Provisionally Prepared Miniature 1x Scenic Round Base Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Astra Militarum: Provisionally Prepared is supplied.

    £20.00

  • Out of stock Warhammer: 40K - Imperial Knights Battleforce: Valourstrike Lance

    Warhammer: 40K - Imperial Knights Battleforce: Valourstrike Lance

    This box contains five mighty plastic miniatures with various build options and will save you money compared to buying the contents separately. It's an ideal way to start an Imperial Knights army or add to an existing collection.This set contains:– 1x Knight Paladin (which can alternatively be built as a Knight Errant)– 4x Armiger Helverins (which can alternatively be built as Armiger Warglaives)– 1x Imperial Knights Transfer Sheet containing 647x transfersThese miniatures are supplied with 1x Citadel 170mm Oval Base and 4x Citadel 100mm Round Bases.

    £125.00

  • Out of stock Warhammer: 40K - T'au Empire Battleforce: Retaliation Cadre

    Warhammer: 40K - T'au Empire Battleforce: Retaliation Cadre

    This box contains 11 plastic miniatures with various build options and will save you money compared to buying the contents separately. It's an ideal way to start a T'au Empire army or add to an existing collection.This set contains:– 1x T'au Empire Commander with 1x Drone– 1x XV104 Riptide Battlesuit with 2x Drones– 1x XV95 Ghostkeel Battlesuit with 2x Drones– 1x XV88 Broadside Battlesuit with 2x Drones– 1x T'au Empire Transfer Sheet containing 225x transfersThese miniatures are supplied with 1x Citadel 105x70mm Oval Base, 1x Citadel 120mm Large Oval Base, 2x Citadel 60mm Round Bases, 7x Citadel Small Flying Bases, and 12x Citadel Flying Stems.

    £125.00

  • Out of stock Warhammer: 40K - Necrons Battleforce: Hypercrypt Legion

    Warhammer: 40K - Necrons Battleforce: Hypercrypt Legion

    This box contains 25 plastic miniatures with various build options and will save you money compared to buying the contents separately. It's an ideal way to start an army of Necrons or add to an existing collection.This set contains:– 1x C'tan Shard of the Void Dragon– 1x Overlord with Translocation Shroud – 10x Lychguard, which can also be built as Triarch Praetorians– 10x Necron Warriors– 3x Canoptek Scarab SwarmsThese miniatures are supplied with 1x Citadel 80mm Round Base, 11x Citadel 40mm Round Base, 3x Citadel 40mm Round Hex Hole Bases, and 10x Citadel 32mm Round Hex Hole Bases.

    £125.00

  • Out of stock Warhammer Commemorative Series: Da Red Gobbo's A-Bomb-inable Snowman

    Warhammer Commemorative Series: Da Red Gobbo's A-Bomb-inable Snowman

    A Warhammer Commemorative Series diorama only available while stocks last Celebrate the 2024 holiday season with the mischievous mascot and his mates Makes an ideal gift for the Warhammer fans in your life or even yourself The festive season doesn't truly start until everyone’s favourite red suit-wearing renegade shows his face again, and this year he’s brought some mates along to join in the fun!Da Red Gobbo is back to spread some Christmas cheer – and pinch some pressies – across the worlds of Warhammer once more, all while showing off his creative side. Just don't mention the ticking… Designed as a miniature diorama, this highly collectable Warhammer Commemorative Series miniature is only available for the 2024 holiday season.This multipart plastic kit builds Da Red Gobbo’s A-bomb-inable Snowman, depicting your favourite mischievous grot perched atop a scenic base, ready to start the most epic snowball fight ever. He’s accompanied by his rival-turned-bestie, the Grotmas Git, and an in-no-way explosive snowman…Speaking of which, this miniature comes with an added detail hidden beneath the snowman's noggin. You can choose to leave it removable should you wish.This kit comprises 19 plastic components including an integrated scenic base, is supplied unpainted, and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.This miniature will only be available while stocks last, so don't miss the opportunity to add it to your collection.

    £25.00

  • Out of stock Warhammer: 40K - Kill Team: Phobos Strike Team Datacards

    Warhammer: 40K - Kill Team: Phobos Strike Team Datacards

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Space Marines are genetically modified superhuman soldiers, the elite warriors of the Imperium of Man. They are angels of death, capable of ridding the galaxy of all forces that do not conform to their own rule through brutal, ruthless warfare. From the full weight of a Chapter of 1000 Marines that can destroy entire species, to a small battle force of a few squads that can topple planetary governments and crush chaotic insurrections, any number of Space Marines will lead to a foe's annihilation. This deck of datacards includes faction rules and equipment, unique plots, operative profiles, and other bits of useful information. Contents: 41x Datacards 13x Operative datacards 4x Faction rule cards 4x Faction equipment cards 4x Strategy ploy cards 4x Firefight ploy cards 1x Marker/Token guide card 1x Team selection card 10x Universal equipment cards Please Note: Printed material is provided in English. One Kill Team: Datacards: Phobos Strike Team - English is supplied.

    £16.00

  • Out of stock Warhammer: 40K - Kill Team: Kasrkin Datacards

    Warhammer: 40K - Kill Team: Kasrkin Datacards

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. The countless billions of human soldiers who form the ranks of the Astra Militarum defend the Imperium of Man from swarms of enemies bent on its destruction. Despite all that is set against them, the Imperial Guard, as they are otherwise known, use deadly war machines and rely on the courage of their guardsmen to shield humanity. The primary fighting force of the Imperium, the Astra Militarum is so vast that no one can accurately place a count on the number of Guardsmen filling its ranks. The lists of new recruits and toll of casualties can run into the millions in a single day. It is believed that there must be many billions of Guardsmen, divided into millions of regiments. These overpowering numbers provide the Guard with its main advantage - their ability to deploy attacks in seemingly endless influxes across battle-zones. Charging forth under the cover of massive barrages and delivering massed Lasgun volleys, in the Guard the individual Human soldier may appear a lost thing, almost forgotten. Yet the actions of these anonymous soldiers daily decide the fate of worlds. This deck of datacards includes faction rules and equipment, unique plots, operative profiles, and other bits of useful information. Contents: 37x Datacards 8x Operative datacards 5x Faction rule cards 4x Faction equipment cards 4x Strategy ploy cards 4x Firefight ploy cards 1x Marker/Token guide card 1x Team selection card 10x Universal equipment cards Please Note: Printed material is provided in English. One Kill Team: Datacards: Kasrkin - English is supplied.

    £16.00

  • Out of stock Warhammer: 40K - Kill Team: Legionaries Datacards

    Warhammer: 40K - Kill Team: Legionaries Datacards

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Ten thousand years ago Warmaster Horus fell to the dark forces of Chaos, taking with him eight other Primarchs whose legions joined him in the great Heresy and changed the fate of the galaxy forever. The forces of the Chaos Space Marines have since taken refuge in the Eye of Terror, launching their campaigns of destruction and waging war on a vast scale in the name of the Chaos Gods. The mysterious powers of the Eye of Terror have fused living flesh with mechanical devices and though the Space Marines still use the same armour and weaponry as loyalist Marines, their equipment is often redesigned or reconfigured to be covered in the icons of their dark leaders to show their allegiance to the Dark Gods. This deck of datacards includes faction rules and equipment, unique plots, operative profiles, and other bits of useful information. Contents: 41x Datacards 10x Operative datacards 7x Faction rule cards 4x Faction equipment cards 4x Strategy ploy cards 4x Firefight ploy cards 1x Marker/Token guide card 1x Team selection card 10x Universal equipment cards Please Note: Printed material is provided in English. One Kill Team: Datacards: Legionaries - English is supplied.

    £16.00

  • Out of stock Warhammer: 40K - Kill Team: Inquisitorial Agents Datacards

    Warhammer: 40K - Kill Team: Inquisitorial Agents Datacards

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. A dominion as vast as the Imperium requires all kinds of agencies to keep it running, from the fastidious scribes and accountants of the Adeptus Administratum to the void-faring Imperial Navy. Most of these organisations maintain their own cadres of professional troops for when things get dicey on their own patch. These are the Imperial Agents, a disparate collection of house troops, irregulars, and specialist operatives sometimes seconded to other parts of the Imperial war machine when their expertise may prove useful. This deck of datacards includes faction rules and equipment, unique plots, operative profiles, and other bits of useful information. Contents: 49x Datacards 18x Operative datacards 7x Faction rule cards 4x Faction equipment cards 4x Strategy ploy cards 4x Firefight ploy cards 1x Marker/Token guide card 1x Team selection card 10x Universal equipment cards Please Note: Printed material is provided in English. One Kill Team: Datacards: Inquisitorial Agents - English is supplied.

    £16.00

  • Out of stock Warhammer: 40K - Kill Team: Pathfinders Datacards

    Warhammer: 40K - Kill Team: Pathfinders Datacards

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Amid the darkness of the far future, the T'au Empire is a relatively recently emerged threat. A race of blue-skinned humanoids, they seek to join all of the great races of the galaxy under their own command in the name of the greater good. Shrouded by Warp Storms for millennia, they underwent an extremely rapid technological evolution and are now one of the most advanced and devastating races in the Universe. The T'au Empire is a master of long-range combat and often are seen to avoid close-quarters fighting when possible. Employing the use of powerful Battlesuits and specialised weapon systems such as the Rail Cannon during battle, they are capable of punching holes clean through enemy armour with extreme velocity projectiles from great distances. In cases where close combat is unavoidable, the T'au will deploy its auxiliaries forces, such as Kroot warriors, to handle the situation while they offer fire support. Throughout their history, the T'au has conquered and colonized many great star systems, and their progress shows no sign of slowing. Strike forces have been seen throughout the galaxy in multiple sectors, with reconnaissance drones leading the way before the first salvo truly announces their arrival. This deck of datacards includes faction rules and equipment, unique plots, operative profiles, and other bits of useful information. Contents: 41x Datacards 16x Operative datacards 1x Faction rule card 4x Faction equipment cards 4x Strategy ploy cards 4x Firefight ploy cards 1x Marker/Token guide card 1x Team selection card 10x Universal equipment cards Please Note: Printed material is provided in English. One Kill Team: Datacards: Pathfinders - English is supplied.

    £16.00

  • Out of stock Warhammer: 40K - Kill Team: Phobos Strike Team

    Warhammer: 40K - Kill Team: Phobos Strike Team

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Space Marines are genetically modified superhuman soldiers, the elite warriors of the Imperium of Man. They are angels of death, capable of ridding the galaxy of all forces that do not conform to their own rule through brutal, ruthless warfare. From the full weight of a Chapter of 1000 Marines that can destroy entire species, to a small battle force of a few squads that can topple planetary governments and crush chaotic insurrections, any number of Space Marines will lead to a foe's annihilation. Equipped with specialist equipment not found in the main forces of the Adeptus Astartes, the Phobos Strike Team are tasked with eliminating targets with deadly precision. This set builds a complete Kill Team with options to make specialist units such as the Saboteur, Helix Adept and, the Marskman. Contents: 10x Phobos Strike Team Miniatures (options to build the Saboteur, Helix Adept and, the Marskman) 38x Tokens 1x Transfer Sheet Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Kill Team: Phobos Strike Team is supplied.

    £36.00

  • Out of stock Warhammer: 40K - Kill Team: Kasrkin

    Warhammer: 40K - Kill Team: Kasrkin

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. The countless billions of human soldiers who form the ranks of the Astra Militarum defend the Imperium of Man from swarms of enemies bent on its destruction. Despite all that is set against them, the Imperial Guard, as they are otherwise known, use deadly war machines and rely on the courage of their guardsmen to shield humanity. The primary fighting force of the Imperium, the Astra Militarum is so vast that no one can accurately place a count on the number of Guardsmen filling its ranks. The lists of new recruits and toll of casualties can run into the millions in a single day. It is believed that there must be many billions of Guardsmen, divided into millions of regiments. These overpowering numbers provide the Guard with its main advantage - their ability to deploy attacks in seemingly endless influxes across battle-zones. Charging forth under the cover of massive barrages and delivering massed Lasgun volleys, in the Guard the individual Human soldier may appear a lost thing, almost forgotten. Yet the actions of these anonymous soldiers daily decide the fate of worlds. Elite even to the standards of the already Cadian standard army, the Kasrkin are a specialist force consisting of only the best of the best. Fielded with high-quality weapons and equipment they bring to the field a tactician's mind and bravery unmatched. This box contains enough miniatures to make a full Kill Team with options to make specialist units such as a Sharpshooter, Medic, and Demo-trooper. Contents: 10x kasrkin Miniatures (with options to build a Sharpshooter, Medic, and Demo-trooper) 38x Tokens 1x Transfer Sheet Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Kill Team: Kasrkin is supplied.

    £34.00

  • Out of stock Warhammer: 40K - Kill Team: Pathfinders

    Warhammer: 40K - Kill Team: Pathfinders

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Amid the darkness of the far future, the T'au Empire is a relatively recently emerged threat. A race of blue-skinned humanoids, they seek to join all of the great races of the galaxy under their own command in the name of the greater good. Shrouded by Warp Storms for millennia, they underwent an extremely rapid technological evolution and are now one of the most advanced and devastating races in the Universe. The T'au Empire is a master of long-range combat and often are seen to avoid close-quarters fighting when possible. Employing the use of powerful Battlesuits and specialised weapon systems such as the Rail Cannon during battle, they are capable of punching holes clean through enemy armour with extreme velocity projectiles from great distances. In cases where close combat is unavoidable, the T'au will deploy its auxiliaries forces, such as Kroot warriors, to handle the situation while they offer fire support. Throughout their history, the T'au has conquered and colonized many great star systems, and their progress shows no sign of slowing. Strike forces have been seen throughout the galaxy in multiple sectors, with reconnaissance drones leading the way before the first salvo truly announces their arrival. Specialist squads of Pathfinders are elite warriors of the T'au Empire equipped to swiftly deal with priority targets of the enemy. Equipped with a variety of high tech weapons and equipment makes these units a considerable threat. Containing enough miniatures to field a Kill Team with additional support drones this box allows the building of specialist units such as the Drone Controller, Assault Grenadier, and Medical Technician. Contents: 10x Pathfinder Miniatures 39x Tokens 1x Transfer Sheet Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Kill Team: Pathfinders is supplied.

    £34.00

  • Out of stock Warhammer: 40K - Kill Team: Inquisitorial Agents

    Warhammer: 40K - Kill Team: Inquisitorial Agents

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. A dominion as vast as the Imperium requires all kinds of agencies to keep it running, from the fastidious scribes and accountants of the Adeptus Administratum to the void-faring Imperial Navy. Most of these organisations maintain their own cadres of professional troops for when things get dicey on their own patch. These are the Imperial Agents, a disparate collection of house troops, irregulars, and specialist operatives sometimes seconded to other parts of the Imperial war machine when their expertise may prove useful. Inquisitorial Agents are the eyes and ears on the battlefield of the Inquisitors. These individuals delve into the dark branidishing the inconography of the Inquisitor they serve under. Each one unique and coming from many walks of life each miniature is highly customisable. Contents: 7x Inquisitorial Agent Miniatures 39x Tokens 1x Transfer Sheet Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Kill Team: Inquisitorial Agents is supplied.

    £28.00

  • Out of stock Warhammer: 40K - Kill Team: Legionaries

    Warhammer: 40K - Kill Team: Legionaries

    Kill Team is a fantastic standalone game from Games Workshop, set within the Warhammer 40,000 Universe. Kill Team is a fast-paced, action-packed tabletop game that puts two deadly kill teams against one another in a ferocious battle to the death. Games can be as swift as a 40-minute skirmish or can be extended into a full-scale campaign. Every game you play develops your squad, improving their abilities and expanding their skill trees, where even lowliest trooper can grow in power, skill and experience to evolve into a battle-hardened warrior. The Kill Team rules can be compared to those from Warhammer 40,000 as both are geared towards fighting in the 41st Millennium, both deal with a lot of the same core systems and general principles. Warhammer 40,000 is on a larger scale than Kill Team and concentrates on the grand plans, sweeping manoeuvres and the clash of massive armies, whereas Kill Team is all about moment-to-moment action. Ten thousand years ago Warmaster Horus fell to the dark forces of Chaos, taking with him eight other Primarchs whose legions joined him in the great Heresy and changed the fate of the galaxy forever. The forces of the Chaos Space Marines have since taken refuge in the Eye of Terror, launching their campaigns of destruction and waging war on a vast scale in the name of the Chaos Gods. The mysterious powers of the Eye of Terror have fused living flesh with mechanical devices and though the Space Marines still use the same armour and weaponry as loyalist Marines, their equipment is often redesigned or reconfigured to be covered in the icons of their dark leaders to show their allegiance to the Dark Gods. Swearing loyalty to the Dark Gods has granted the traitor Astartes boons of power to aid them in their galactic conquest of destruction. Within this Kill Team box are enough miniatures to create a whole Kill Team with options to make specialist units like the Balefire Acolyte, Shrivetalon, and Butcher. Contents: 10x Legionaire Miniatures 39x Tokens 1x Transfer Sheet Please Note: Miniatures are supplied unpainted, and some assembly may be required. One Kill Team: Legionaries is supplied.

    £38.00

  • Out of stock Warhammer: 40K - Blood Angels Dice Set

    Warhammer: 40K - Blood Angels Dice Set

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Blood Angels were the ninth Legion to be formed from the original twenty Space Marine Legions created by the Emperor. They proudly served under their Primarch, Sanguinius, before his death, and are particularly well known for their bloodthirsty nature in battle. Being one of the oldest and most long-lived chapters, the Sons of Sanguinius have developed their own refined aesthetic that differs from the standard Marine appearance. The Blood Angel geed-seed is still capable of producing all nineteen organ implants required for the transformation of a normal man into a Space Marine. It also has a unique quirk of vastly extending the lifespan of the Space Marines in its gene-line, allowing Marines to live for more than a millennium. Though this geed-seed appears to therefore be superior it has a hidden, dreadful flaw, making the battle-brothers of the Blood Angels susceptible to the Black Rage and the Red Thirst. The Black Rage occurs when a Blood Angel succumbs to the psychic imprint left by Sanguinius's death and is driven into insanity. The second genetic flaw, the Red Thirst, causes warriors to suffer an unnatural bloodlust, instilling them with a savage thirst for the blood of their enemies. To allow battle-brothers now affected by these genetic flaws to continue their service they are formed into a unique unit known as the Death Company. Six-sided dice featuring the Insignia of the Blood Angels Chapter on the six sides of the dice. Contents: 16x Dice with Blood Angles theme (16mm x 16mm x 16mm) Please Note: Printed material is provided in English. One Warhammer 40,000: Blood Angels Dice Set is supplied.

    £16.00

  • Out of stock Warhammer: 40K - Blood Angels: Codex Supplement

    Warhammer: 40K - Blood Angels: Codex Supplement

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Blood Angels were the ninth Legion to be formed from the original twenty Space Marine Legions created by the Emperor. They proudly served under their Primarch, Sanguinius, before his death, and are particularly well known for their bloodthirsty nature in battle. Being one of the oldest and most long-lived chapters, the Sons of Sanguinius have developed their own refined aesthetic that differs from the standard Marine appearance. The Blood Angel geed-seed is still capable of producing all nineteen organ implants required for the transformation of a normal man into a Space Marine. It also has a unique quirk of vastly extending the lifespan of the Space Marines in its gene-line, allowing Marines to live for more than a millennium. Though this geed-seed appears to therefore be superior it has a hidden, dreadful flaw, making the battle-brothers of the Blood Angels susceptible to the Black Rage and the Red Thirst. The Black Rage occurs when a Blood Angel succumbs to the psychic imprint left by Sanguinius's death and is driven into insanity. The second genetic flaw, the Red Thirst, causes warriors to suffer an unnatural bloodlust, instilling them with a savage thirst for the blood of their enemies. To allow battle-brothers now affected by these genetic flaws to continue their service they are formed into a unique unit known as the Death Company. One of the most famous and respected Chapters of the Space Marines, the Blood Angels, bear some of the greatest victories across the Imperium. The codex supplied contains information on the respected chapter, including rules and a miniatures gallery for those who seek inspiration and ideas for their own Blood Angels Chapter, including unique units such as the Sanguinary Guards, Baal Predators and heroes, including Astorath, Lemartes, and Commander Dante. Contents: 1x Codex Supplement: Blood Angels (104 pages) including: History and Background Artwork 15x Datasheets 3x themed Detachments Crusade Rules Combat Patrol Rules 'Eavy Metal showcase Please Note: Printed material is provided in English. One Codex Supplement: Blood Angels - 10th Edition - English is supplied.

    £18.00

  • Out of stock Warhammer: 40K - Blood Angels: Sanguinary Guard

    Warhammer: 40K - Blood Angels: Sanguinary Guard

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Blood Angels were the ninth Legion to be formed from the original twenty Space Marine Legions created by the Emperor. They proudly served under their Primarch, Sanguinius, before his death, and are particularly well known for their bloodthirsty nature in battle. Being one of the oldest and most long-lived chapters, the Sons of Sanguinius have developed their own refined aesthetic that differs from the standard Marine appearance. The Blood Angel geed-seed is still capable of producing all nineteen organ implants required for the transformation of a normal man into a Space Marine. It also has a unique quirk of vastly extending the lifespan of the Space Marines in its gene-line, allowing Marines to live for more than a millennium. Though this geed-seed appears to therefore be superior it has a hidden, dreadful flaw, making the battle-brothers of the Blood Angels susceptible to the Black Rage and the Red Thirst. The Black Rage occurs when a Blood Angel succumbs to the psychic imprint left by Sanguinius's death and is driven into insanity. The second genetic flaw, the Red Thirst, causes warriors to suffer an unnatural bloodlust, instilling them with a savage thirst for the blood of their enemies. To allow battle-brothers now affected by these genetic flaws to continue their service they are formed into a unique unit known as the Death Company. Equipped with masterful work power armour and weapons to match, the Sanguinary Guard protect the most honoured members of the Blood Angels chapter. Descending from the heavens using their jump packs makes them ideal shock troopers. Contents: 3x Sanguinary Guard (can be equipped with encarmine blades or spears, with options for one to carry a Sanguinary Banner and one to be armed with an inferno pistol). 3x Citadel 40mm Round Bases 1x Blood Angels Primaris Transfers Sheet Please Note: Miniatures are supplied unpainted, and some assembly may be required. Printed material is provided in English.

    £30.00

  • Out of stock Warhammer: 40K - Blood Angels: Lemartes

    Warhammer: 40K - Blood Angels: Lemartes

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Blood Angels were the ninth Legion to be formed from the original twenty Space Marine Legions created by the Emperor. They proudly served under their Primarch, Sanguinius, before his death, and are particularly well known for their bloodthirsty nature in battle. Being one of the oldest and most long-lived chapters, the Sons of Sanguinius have developed their own refined aesthetic that differs from the standard Marine appearance. The Blood Angel geed-seed is still capable of producing all nineteen organ implants required for the transformation of a normal man into a Space Marine. It also has a unique quirk of vastly extending the lifespan of the Space Marines in its gene-line, allowing Marines to live for more than a millennium. Though this geed-seed appears to therefore be superior it has a hidden, dreadful flaw, making the battle-brothers of the Blood Angels susceptible to the Black Rage and the Red Thirst. The Black Rage occurs when a Blood Angel succumbs to the psychic imprint left by Sanguinius's death and is driven into insanity. The second genetic flaw, the Red Thirst, causes warriors to suffer an unnatural bloodlust, instilling them with a savage thirst for the blood of their enemies. To allow battle-brothers now affected by these genetic flaws to continue their service they are formed into a unique unit known as the Death Company. Chaplain of the Blood Angels Chapter and leader of the Death Company, Lemartes leads his blood-crazed brothers with fervour and fury unmatched. Once a victim of the Blood Rage and nearing his end, Lemartes begged for his life so that he may continue to serve the Emperor and the Blood Angels Chapter. Contents: 1x Lemartes, Guardian of the Lost 1x Citadel 40mm Round Base Please Note: Miniatures are supplied unpainted, and some assembly may be required. Printed material is provided in English.

    £22.00

  • Out of stock Warhammer: 40K - Blood Angels: Sanguinary Priest

    Warhammer: 40K - Blood Angels: Sanguinary Priest

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Blood Angels were the ninth Legion to be formed from the original twenty Space Marine Legions created by the Emperor. They proudly served under their Primarch, Sanguinius, before his death, and are particularly well known for their bloodthirsty nature in battle. Being one of the oldest and most long-lived chapters, the Sons of Sanguinius have developed their own refined aesthetic that differs from the standard Marine appearance. The Blood Angel geed-seed is still capable of producing all nineteen organ implants required for the transformation of a normal man into a Space Marine. It also has a unique quirk of vastly extending the lifespan of the Space Marines in its gene-line, allowing Marines to live for more than a millennium. Though this geed-seed appears to therefore be superior it has a hidden, dreadful flaw, making the battle-brothers of the Blood Angels susceptible to the Black Rage and the Red Thirst. The Black Rage occurs when a Blood Angel succumbs to the psychic imprint left by Sanguinius's death and is driven into insanity. The second genetic flaw, the Red Thirst, causes warriors to suffer an unnatural bloodlust, instilling them with a savage thirst for the blood of their enemies. To allow battle-brothers now affected by these genetic flaws to continue their service they are formed into a unique unit known as the Death Company. Sanguinary priests are the apothecaries of the Blood Angels Chapter, and they have an additional duty: to tend to their brothers who are feeling the effects of the Red Thirst. Seeking to stoke and redirect the Blood Angels warriors towards the enemies of the Imperium. Contents: 1x Sanguinary Priest 1x Citadel 40mm Round Base. Please Note: Miniatures are supplied unpainted, and some assembly may be required. Printed material is provided in English.

    £20.00

  • Out of stock Warhammer: 40K - Blood Angels: Upgrades And Transfers

    Warhammer: 40K - Blood Angels: Upgrades And Transfers

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Blood Angels were the ninth Legion to be formed from the original twenty Space Marine Legions created by the Emperor. They proudly served under their Primarch, Sanguinius, before his death, and are particularly well known for their bloodthirsty nature in battle. Being one of the oldest and most long-lived chapters, the Sons of Sanguinius have developed their own refined aesthetic that differs from the standard Marine appearance. The Blood Angel geed-seed is still capable of producing all nineteen organ implants required for the transformation of a normal man into a Space Marine. It also has a unique quirk of vastly extending the lifespan of the Space Marines in its gene-line, allowing Marines to live for more than a millennium. Though this geed-seed appears to therefore be superior it has a hidden, dreadful flaw, making the battle-brothers of the Blood Angels susceptible to the Black Rage and the Red Thirst. The Black Rage occurs when a Blood Angel succumbs to the psychic imprint left by Sanguinius's death and is driven into insanity. The second genetic flaw, the Red Thirst, causes warriors to suffer an unnatural bloodlust, instilling them with a savage thirst for the blood of their enemies. To allow battle-brothers now affected by these genetic flaws to continue their service they are formed into a unique unit known as the Death Company. Contents: Heads 1x Helmeted Head 2x Bare Heads Shoulder Pads 6x Intercessor left shoulder pads 5x Terminator left shoulder pads 3x Bladeguard left shoulder pads 5x Phobos left shoulder pads 3x Aggressor left shoulder pads 5x Heavy Intercessor left shoulder pads Weapons 1x Power sword 1x Chainsword 1x Inferno pistol Relics, Hangers, and Icons 2x Backpack toppers 2x Reliquaries 1x Grail chalice device 1x Book 2x Blood drop gems 2x Death Company icons 1x Skull icon and blood phial Terminator Sergeant Alternate Components 1x Storm Bolter 1x Bare head 1x Helmeted head 1x Alternate chest piece 1x Alternate left arm with power sword Death Company Components 5x Death Company bare heads 1x Eviscerator Chainsword Vehicle Icons 3x Winged blood drops 1x Blood drop and scroll 1x Blood drop and laurel wreath 3x Death Company icons 1x Blood Angels Transfer Sheet Please Note: Miniatures are supplied unpainted, and some assembly may be required. Printed material is provided in English. One Blood Angels: Upgrades and Transfers is supplied.

    £18.00

  • Out of stock Warhammer: 40K - Blood Angels: The Sanguinor

    Warhammer: 40K - Blood Angels: The Sanguinor

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Blood Angels were the ninth Legion to be formed from the original twenty Space Marine Legions created by the Emperor. They proudly served under their Primarch, Sanguinius, before his death, and are particularly well known for their bloodthirsty nature in battle. Being one of the oldest and most long-lived chapters, the Sons of Sanguinius have developed their own refined aesthetic that differs from the standard Marine appearance. The Blood Angel geed-seed is still capable of producing all nineteen organ implants required for the transformation of a normal man into a Space Marine. It also has a unique quirk of vastly extending the lifespan of the Space Marines in its gene-line, allowing Marines to live for more than a millennium. Though this geed-seed appears to therefore be superior it has a hidden, dreadful flaw, making the battle-brothers of the Blood Angels susceptible to the Black Rage and the Red Thirst. The Black Rage occurs when a Blood Angel succumbs to the psychic imprint left by Sanguinius's death and is driven into insanity. The second genetic flaw, the Red Thirst, causes warriors to suffer an unnatural bloodlust, instilling them with a savage thirst for the blood of their enemies. To allow battle-brothers now affected by these genetic flaws to continue their service they are formed into a unique unit known as the Death Company. An enigmatic figure who appears without warning to aid the Blood Angels in the direst of battles. Swooping down into the fray with their encarmine broadsword in hand, the Sanguinor challenges and defeats enemy champions in quick succession. Contents: 1x The Sanguinor 1x Citadel 40mm Round Base Please Note: Miniatures are supplied unpainted, and some assembly may be required. Printed material is provided in English.

    £22.00

  • Out of stock Warhammer: 40K - Blood Angels: Astorath The Grim

    Warhammer: 40K - Blood Angels: Astorath The Grim

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Blood Angels were the ninth Legion to be formed from the original twenty Space Marine Legions created by the Emperor. They proudly served under their Primarch, Sanguinius, before his death, and are particularly well known for their bloodthirsty nature in battle. Being one of the oldest and most long-lived chapters, the Sons of Sanguinius have developed their own refined aesthetic that differs from the standard Marine appearance. The Blood Angel geed-seed is still capable of producing all nineteen organ implants required for the transformation of a normal man into a Space Marine. It also has a unique quirk of vastly extending the lifespan of the Space Marines in its gene-line, allowing Marines to live for more than a millennium. Though this geed-seed appears to therefore be superior it has a hidden, dreadful flaw, making the battle-brothers of the Blood Angels susceptible to the Black Rage and the Red Thirst. The Black Rage occurs when a Blood Angel succumbs to the psychic imprint left by Sanguinius's death and is driven into insanity. The second genetic flaw, the Red Thirst, causes warriors to suffer an unnatural bloodlust, instilling them with a savage thirst for the blood of their enemies. To allow battle-brothers now affected by these genetic flaws to continue their service they are formed into a unique unit known as the Death Company. High Chaplain of the Blood Angels Chapter, Astorath fulfils all the normal duties his station provides. However, he has a darker task for those who fall to the Black Rage. He is charged with giving his brothers, who are consumed by the Black Rage, an honourable rest. Contents: 1x Astorath the Grim 1x Citadel 40mm Round Base Please Note: Miniatures are supplied unpainted, and some assembly may be required. Printed material is provided in English.

    £22.00

  • Out of stock Warhammer: 40K - Blood Angels: Captain

    Warhammer: 40K - Blood Angels: Captain

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Blood Angels were the ninth Legion to be formed from the original twenty Space Marine Legions created by the Emperor. They proudly served under their Primarch, Sanguinius, before his death, and are particularly well known for their bloodthirsty nature in battle. Being one of the oldest and most long-lived chapters, the Sons of Sanguinius have developed their own refined aesthetic that differs from the standard Marine appearance. The Blood Angel geed-seed is still capable of producing all nineteen organ implants required for the transformation of a normal man into a Space Marine. It also has a unique quirk of vastly extending the lifespan of the Space Marines in its gene-line, allowing Marines to live for more than a millennium. Though this geed-seed appears to therefore be superior it has a hidden, dreadful flaw, making the battle-brothers of the Blood Angels susceptible to the Black Rage and the Red Thirst. The Black Rage occurs when a Blood Angel succumbs to the psychic imprint left by Sanguinius's death and is driven into insanity. The second genetic flaw, the Red Thirst, causes warriors to suffer an unnatural bloodlust, instilling them with a savage thirst for the blood of their enemies. To allow battle-brothers now affected by these genetic flaws to continue their service they are formed into a unique unit known as the Death Company. Captains of the Blood Angels Chapter are highly regarded as skilled tacticians and warriors. Dressed in ornate suits of power armour befitting the Blood Angels Chapter. Contents: 1x Blood Angels: Captain (can be equipped with a choice of two pistols, three different melee weapons, and multiple different heads). 1x Citadel 40mm Round Base Please Note: Miniatures are supplied unpainted, and some assembly may be required. Printed material is provided in English.

    £20.00

  • Out of stock Warhammer: Age Of Sigmar - Slaves To Darkness: Tzarketh Bane Of Law

    Warhammer: Age Of Sigmar - Slaves To Darkness: Tzarketh Bane Of Law

    Warhammer Age of Sigmar is a fantasy-themed miniature game produced by Games Workshop based in the popular Warhammer universe. Set in the third great age of the Mortal Realms, eight planes of reality where magic is abundant in the cosmos, none live here who have not felt the touch of battle and blood. Chaos, Order, Death, and Destruction - all factions hold ancient associations to one of the Grand Alliances, this is not to say that they will play nice with each other. What faction will you choose? From Aelves, to Duardin, all the way through to Rotbringers, there is something to really sink your metaphorical teeth into. The Slaves to Darkness march across the Mortal Realms in the names of Archaon Everchosen, Be'lakor the Dark Master, and the Gods of Chaos themselves, ever-fighting to crush Sigmar's oppressive notions of peace. They have suffered and sacrificed to conquer this land – and inflicted untold suffering in turn. Now none will halt their renewed advance – the armoured tread of their warriors, bone-shaking hooves of knights, and grinding chariot wheels storm across the battlefield in a relentless tide. Contents: 1x Tzarketh Bane of Law 1x Citadel 40mm Round Base Please Note: Miniatures are supplied unpainted, and some assembly may be required. Printed material is provided in English.

    £20.00

  • Out of stock Warhammer: 40K - Chaos Knights: War Dogs

    Warhammer: 40K - Chaos Knights: War Dogs

    Just like Imperial Knights Chaos Knights are some of the oldest working technology in existence, unlike Imperial Knights their crews succame to the temptation of Chaos over the centuries. The influence and warping effects of Chaos slowly over time mutated both the crews and the Knights. Many crews have long since died but their souls have fused with Daemons to be locked within shells of their war machines. The Knights themselves are not immune to the touch of Chais also suffering from mutation, spouting claws, flails, and other horrendous weapons to strike terror in the hearts of their foes! Contains: 2x War Dogs Options for Karnivore, Stalker, or Brigand 100mm Round Bases 1x War Dog Transfer Sheet Please note: Miniatures are supplied unpainted and unassembled.

    £48.00

  • Out of stock Warhammer: 40k - Kill Team Hivestorm

    Warhammer: 40k - Kill Team Hivestorm

    The stakes just got higher! Alien invaders seek to disable the fearsome defences of the Imperial world of Volkus. Descending from the void in the dark of night, Vespid Stingwing kill teams strike at the gigantic gun that protects the capital’s hive city. Responding swiftly to the threat, elit Tempestus Aquilons soar to battle and launch a counterattack intended to secure the Great Gun and drive off the insectile raiders.Kill Team: Hivestorm is the ideal way to launch into the new edition of Kill Team! Command elite kill teams of formidable Tempestus Scions or insectoid Vespid Stingwings to victory in the hostile streets and deadly rooftops of Volkus – a vital Hive City in the Chalnath Expanse.As well as two complete kill teams of brand-new plastic miniatures, this massive boxed set contains everything you need to enter the Killzone – from the full Kill Team: Core Book, tokens, and dice to a game board, war-torn urban terrain, and universal equipment. This boxed set includes:– 1x 112-page softcover Kill Team: Core Book– 1x 72-page Hivestorm Dossier– 22x Multi-part plastic miniatures– 11x Tempestus Aquilons – elite Human specialist operatives whose skills can change the course of entire engagements– 11x Vespid Stingwings – Airborne alien auxiliaries armed with advanced weaponry– 1x Kill Team core token sheet containing 92x double-sided tokens– 1x Kill Team combined token sheet containing 55x double-sided tokens– 36x Approved Operations cards– 1x double-sided 762mm x 559mm Killzone: Volkus game board– 10x D6 dice– 14x pieces of Killzone: Volkus terrain– 1x Kill Team Upgrade: Equipment Pack containing 30x pieces of equipment This kit contains 355 plastic components, and 20x Citadel 28.5mm Round Bases, 1x Citadel 40mm Rouse Base, ans 1x Citadel 25mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.

    £130.00

  • Out of stock Warhammer: Age Of Sigmar - Hedonites Of Slaanesh: Keeper Of Secrets

    Warhammer: Age Of Sigmar - Hedonites Of Slaanesh: Keeper Of Secrets

    Slaanesh is the Prince of Pleasure and the Princess of Pain. He is a Hedonistic god of hidden pleasures and forbidden vices. His followers are addicted to sensations in their most extreme and debased form. They can never be satisfied, they must forever push the tolerances of their senses to the extreme. Slaanesh has been missing in the Mortal Realms since the great triumph of Chaos following the Age of Myth. After gorging himself on the souls of the vanquished, Slaanesh fell into a deep slumber and was captured by the Aelven deities. His followers relentlessly hunted for him, to free him and bask in his incomparable beauty once more. Now Slaanesh has been set free once again, his legions have emerged from the warp in search of the ultimate depravity! The Keeper of Secrets is the Greater Daemon of Slaanesh, a towering creation unmatched in its beauty and finesse, capable of moving with unmatched grace and sensuality. The presence of a Keeper of Secrets on the battlefield is both terrifying and beguiling to mortals, sending them either fleeing away in terror or forwards in delight.  The multi-part, plastic Keeper of Secrets kit contains; 1x Keeper of Secrets This kit can be assembled as the special character Shalaxi Helbane Includes a Warhammer 40,000 datasheet in the construction guide

    £85.00

  • Out of stock Warhammer: Age Of Sigmar - Spearhead Nighthaunt

    Warhammer: Age Of Sigmar - Spearhead Nighthaunt

    The Lumineth Realm-lords are a race of Aelves, forged by the Aelven Gods Tyrion and Teclis with the Aelf souls that were saved from the belly of the Chaos God of Excess, Slaanesh. They come from Hysh, the Realm of Light, a realm built to be nothing less than absolute perfection and a place of enlightenment. This faction is perfect for the player looking for a mix of the modern, stunning aesthetics of the Warhammer world and a touch of nostalgia as they resemble the much-loved High Elves from the early days of Warhammer. Contains: 1x Scinari Cathallar 5x Vanari Bladelords 10x Vanari Auralan Wardens 10x Vanari Auralan Sentinels Bases

    £75.00

  • Out of stock Warhammer: Age Of Sigmar - Ossiarch Bonereapers Mortek Guard

    Warhammer: Age Of Sigmar - Ossiarch Bonereapers Mortek Guard

    The Ossiarch Bonereapers are the vision for the future in the Mortal Realms for Nagash, he believes the act of harvesting one's soul and giving them a new bone-forged body is the best way to build an army. And it seems he is not wrong. Each deadly Ossiarch Bonereaper has lifetimes upon lifetimes of battle experience to look back on and use in the battlefield, thanks to the collection of souls trapped in the bone-tithe. This is an army that just refuses to die, they are tough, like really, really, really tough and as well as being near impossible to kill they are immune to battleshock tests so there is no chance of them getting run off the table with a bad dice roll. Possibly the best part of playing the Ossiarch Bonereapers army is that you can include both Arkhan and Nagash, not as allies but as fully-fledged commanders! With this army you will be completely unstoppable in Nagash's quest to claim every last soul in the Mortal Realms for his own. The main unit of soul-constructs in an Ossiarch Bonereaper army, the Mortek Guards offer a high degree of interchangeability and customisation for the warriors in your army allowing you to build a completely unique unit. The multi-part, plastic kit contains; 20x Mortek Guards

    £35.00

  • Out of stock Warhammer: Age Of Sigmar - Orruk Warclans Beast Skewer Killbow

    Warhammer: Age Of Sigmar - Orruk Warclans Beast Skewer Killbow

    The Orruks Warclans are split into a few dangerous factions, each more deadly than the last. Orruks are known their savagery and aggression, but none are crazier or more savage than the Bonesplitterz. These feral greenskins love to fight because they constantly feel the Waaagh! The core belief of the Bonesplitterz is that the spirit of the Waaagh! lives within the bones of great beasts, and the bigger the beast the more the Waaagh! So they are on a constant search to find and slay the greatest beasts that they can find, if any stinkin 'umies, or anyone else for that matter, gets in their way it just means more Bones to split! The Ironjawz are the biggest, baddest and most destructive of all the clanz of Orruks. Extremely violent, they are always ready to jump into a fight. It does not matter if they are outnumbered, they will keep coming, never stop and get stronger the more you hit them. Lead by the fist of Gork, Gordrakk and bringing new warbeasts to overrun the enemy, these greenskins are ready for much punchin' and crushin' as they bellow their mighty war cry "Waaagh". Kruleboyz are a spiteful, vicious breed of Orruks from the Thondian swamplands that have always been shrouded in mystery due to the mists that cover their home. They have the ability to either fight alone as a Kruleboyz army and they are able to join forces with any of the other Orruk Warclans, this will allow you to start a brand new army or add them to an existing one. Contains: 1x Beast-skewer Killbow Complete with crew 1x 90mm Oval Base

    £20.00

  • Out of stock Warhammer: Age Of Sigmar - Skaven Paint Set

    Warhammer: Age Of Sigmar - Skaven Paint Set

    Warhammer Age of Sigmar is a fantasy-themed miniature game produced by Games Workshop based in the popular Warhammer universe. Set in the third great age of the Mortal Realms, eight planes of reality where magic is abundant in the cosmos, none live here who have not felt the touch of battle and blood. Chaos, Order, Death, and Destruction - all factions hold ancient associations to one of the Grand Alliances, this is not to say that they will play nice with each other. What faction will you choose? From Aelves, to Duardin, all the way through to Rotbringers, there is something to really sink your metaphorical teeth into. The Skaven are a malevolent and diabolical race of large, intelligent, humanoid rats. To a Skaven, there is no such thing as pity, remorse, compassion, or cooperation. There is simply survival, survival in a turbulent society that only spares those that possess the brute strength, extreme cunning, and the vicious instinct to outmanoeuvre and kill the opposition, no matter the cost or the body count of either friend or foe. Contents: 6x 12ml Paint Pots 1x Khorne Red 1x Rakarth Flesh 1x Steel Legion Drab 1x Leadbelcher 1x Arax Earthshade 1x Astrogranite 5x Skaven Clanrats 5x 25mm Citadel Round Hex Hole Bases

    £20.00

  • Out of stock Warhammer 40k - Space Marines: Primaris Chaplain

    Warhammer 40k - Space Marines: Primaris Chaplain

    A Space Marine Primaris Chaplain is capable of inciting a ferocious battle fury within his fellow Space Marines, increasing their already superhuman senses and battle prowess to a heightened level beyond anything a standard human could reach. A great many feats and accomplishments would not have been possible, even for a Primaris Space Marine, without this righteous fury. The Primaris Chaplain kit has been sculpted with no Chapter iconography on the miniature, allowing it to be painted to match your own Chapter. This box set contains; 1x Space Marines Primaris Chaplain 1x Base

    £20.00

  • Out of stock Warhammer 40k - Adeptus Custodes: Combat Patrol

    Warhammer 40k - Adeptus Custodes: Combat Patrol

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. The Adeptus Custodes, more commonly known as Custodians, are the guardians of the Imperial Palace, the Golden Throne, and are the personal bodyguard to the Emperor himself. Each Custodian is a unique work of art, being the product of genetic lore collected over many lifetimes, resulting in a physical build and martial prowess vastly superior to that of a standard Space Marine. Created using far more advanced gene-craft than that used for the Adeptus Astartes it is whispered that the Custodian's genetic template was forged from the Emperor's flesh as the Adeptus Astartes' was from that of the Primarchs. It is the Adeptus Custodes that decide not only who but when one may enter the throne room of the Emperor. Such is their authority in this matter that Space Marines and Inquisitors must kneel before them. Generally, the Custodes are larger and much more powerful than Space Marines. Their armour is a finely wrought form of Power Armour, greater than that of even Astartes models, made with Auramite rather than Ceramite. Some Custodes further protect themselves by carrying a Praesidium Shield, a Storm Shield, or equipping themselves with Terminator Armour. For armament, the Custodes are renowned for carrying Guardian Spears, mighty power weapons that have been carried by the Adeptus Custodes since long before the Emperor's confinement. This weapon is closely associated with the Custodes and is depicted on their banners and badges. Other weapons carried by Custodes include Sentinel Blades, Power Knives, and Custodes Vexilla. Unleash the Emperor's wrath with this Adeptus Custodes Combat Patrol, perfect for starting a new golden host or bolstering an existing one. Leading the charge is the fearless Blade Champion, along with five elite Custodian Guards - plus your choice of either a trio of Allarus Terminators or three Wardens. Contents: 1x Blade Champion 3x Allarus Custodians 5x Custodian Guard 5x Custodian Wardens Bases

    £85.00

  • Out of stock Warhammer 40k - Death Guard: Mortarion - Daemon Primarch Of Nurgle

    Warhammer 40k - Death Guard: Mortarion - Daemon Primarch Of Nurgle

    Mortarion, Daemon Primarch of Nurgle, like all his brothers was lost to the Emperor prior to the launching of the Great Crusade. Stolen from the Emperor’s gene forges and scattered to the warp, Mortarion fell to the feudal world of Barbarus. Barbarus was a world perpetually shrouded in poisonous fog and it was here, fighting the Necromancers of that world that Mortarion would develop his hatred of psykers and his respect for the resilience of man. Once reunited with his father, The Emperor, and given command of the XIV Legion, whom he rechristened the Death Guard, Mortarion joined the Great Crusade. His forces would soon come to be known for their own resilience, favouring attrition tactics to wear down their enemies and crush them utterly.  When Horus betrayed the Imperium and the Emperor, Mortarion sided with him. Though his loathing of psykers had seen him dabble in sorcery in an effort to find weapons against the psykers who would use such powers to evil ends, he resisted the calls of Nurgle, the Chaos God of despair and decay. His first captain, Typhon, had already given his soul over to Nurgle and plotted to ensnare his Primarch. Typhon, soon to be Typhus, schemed to ensure the Death Guard’s fleet was becalmed in the warp on their way to Terra to join the siege of the Emperor’s Palace. After many weeks stranded, disease had taken hold on the usually resistant Astartes and even Mortarion himself. Left with no other choice, Mortarion pledged himself to Nurgle and both he and the Death Guard were reborn as the Plague God’s chosen instruments. This box set contains; 1x Mortarion, Daemon Primarch of Nurgle Options for 2 different poses 1x Citadel Bases

    £90.00

  • Out of stock Warhammer 40k - Death Guard: Plagueburst Crawler

    Warhammer 40k - Death Guard: Plagueburst Crawler

    The Death Guard are the chosen instruments of Nurgle, Chaos God of despair and decay, and one of the nine Traitor Legions that betrayed the Emperor during the Horus Heresy. Formerly known as the Dusk Raiders, the XIV Legion were rechristened the Death Guard when they were united with their Primarch Mortarion during the Great Crusade. The Death Guard takes great pride in their resistance to poisons, disease, and mortality in general. Even prior to their fall into treachery the Death Guard were famous for their resilience and attrition warfare tactics. This resilience was further augmented by the touch of Nurgle that frees them from the burden of pain, their nerve endings long since rotted away. The Death Guard march to war accompanied by various other minions of Nurgle. Droning daemon engines skim ahead of the main Death Guard advance while mobile artillery tanks crawl along behind. Infected civilians, touched by Nurgle’s gifts shamble towards the enemy lines as daemons manifest from the pools of effluent left in their wake. At the head of the foul menagerie, borne aloft on tattered wings, is Nurgle’s angel, the fallen daemon Primarch Mortarion. With the breaching of the Cadian Gate and the occurrence of the great rift, the Death Guard march forth from the Plague Planet once more, treading upon Imperial soil despoiling the ground and spreading Nurgle’s bountiful gifts to an ungrateful Imperium. This box set contains 1x Death Guard Plagueburst Crawler Two different side sponsons options

    £40.00

  • Out of stock Warhammer: Age of Sigmar - Disciples Of Tzeentch: Blue Horrors

    Warhammer: Age of Sigmar - Disciples Of Tzeentch: Blue Horrors

    The Chaos God Tzeentch is the master of sorcery and magic, and he is well known to bless his followers with dynamic mutations. He is forever scheming and manipulating his friends and foes alike, sometimes to achieve his greater goal or just because it amuses him. Tzeentch is known by many names, but the most common titles he bears are the Changer of the Ways, the Master of Fortune, the Great Conspirator and the Architect of Fate. Like the other Chaos Gods Tzeentch has his own legions of demonic followers, twisted and warped abominations made from the very stuff of Chaos itself. Daemons of Tzeentch are inherently magical creatures, vastly more so than the other daemons of chaos. Their very presence can alter the rules of reality, distorting time or even the barriers between dimensions. As they move they often leave trails of multi-coloured fire in their wake, commonly referred to as the fire of Tzeentch by the mortals lucky enough to witness such an event and live to tell the tale. Some Tzeentch Daemons utilise these flames as a weapon, projecting huge blasts towards their foe, incinerating them in seconds. Once the flames have finally extinguished what remains are deformed, distorted husks, unrecognisable as the men and women they used to be. 'What once was one, now is two' - Blue Horrors are formed when a Pink Horror's dies. Although they are just as powerful as a Pink Horror, Blue Horrors tend to squabble endlessly among themselves. Just as Pink Horror forms 2 Blue Horror, a Blue Horror will form 2 Brimstone Horrors when it perishes. These minor Daemons are spiteful and vindictive, and will burn anything and everything that crosses their path.  This Multi-part plastic kit contains 10 Blue Horrors 10 pairs of Brimstone Horrors A variety of poses and weapon options Citadel 25mm Round bases

    £25.00

  • Out of stock Warhammer: Age of Sigmar - Gloomspite Gitz Squig Herd

    Warhammer: Age of Sigmar - Gloomspite Gitz Squig Herd

    Squigs! Little more than mouths with legs and a terrible attitude, these vicious creatures are feared across the Mortal Realms for their rapacious appetites and are often employed by the Gloomspite Gitz on the front lines. These little monsters are a great choice in your army thanks to their incredible offensive punch – just point them in the vague direction of anything you need bitten, and charge. If you like, you can even field an army of the little monsters in matched play, with Squig Herds being a Battleline option for armies with a Moonclan general. Just imagine the look on your enemies’ faces… This kit features everything you need to build a herd of 10 squigs, with highly customisable faces. You'll also get a pair of Squig Herders to motivate your Squig Herds, with four possible variant models, of which you can build two. You'll also get accessories for basing – including a snail squig... This kit is supplied in 77 components and contains 12 x 25mm round bases.

    £30.00

  • Out of stock Warhammer 40k - T'au Empire: Combat Patrol

    Warhammer 40k - T'au Empire: Combat Patrol

    Warhammer 40,000, a captivating sci-fi tabletop game by Games Workshop, immerses players in a sprawling universe of eternal war. Set in the 41st millennium, this epic saga transports you to a future where the galaxy is a grim and brutal battlefield. Across the vast expanse of the cosmos, ancient races clash, and sinister forces vie for supremacy. Will you align with the mighty Space Marines, the stalwart Astra Militarum, or the insidious forces of Chaos? From Xenos races like the Eldar and Orks to the inscrutable Necrons and Tyranids, the choices are as diverse as they are deadly. Prepare for epic clashes, tactical warfare, and a narrative-driven experience that will push your strategic acumen to its limits. Enter the darkness, and decide the fate of the 41st millennium. Amid the darkness of the far future, the T'au Empire is a relatively recently emerged threat. A race of blue-skinned humanoids, they seek to join all of the great races of the galaxy under their own command in the name of the greater good. Shrouded by Warp Storms for millennia, they underwent an extremely rapid technological evolution and are now one of the most advanced and devastating races in the Universe. The T'au Empire is a master of long-range combat and often are seen to avoid close-quarters fighting when possible. Employing the use of powerful Battlesuits and specialised weapon systems such as the Rail Cannon during battle, they are capable of punching holes clean through enemy armour with extreme velocity projectiles from great distances. In cases where close combat is unavoidable, the T'au will deploy its auxiliaries forces, such as Kroot warriors, to handle the situation while they offer fire support. Throughout their history, the T'au has conquered and colonized many great star systems, and their progress shows no sign of slowing. Strike forces have been seen throughout the galaxy in multiple sectors, with reconnaissance drones leading the way before the first salvo truly announces their arrival. A vanguard of the Tau Empire storms onto the scene in this Combat Patrol. Fire Warriors deploy from a nimble Devilfish transport whilst laying down cover fire for their comrades. Leading the assault is a Commander in an Enforcer battlesuit, wielding devastating long-range weaponry. A Breacher Team, ready for close-quarters combat, while 10 Pathfinders provide long-range support by designating targets with pinpoint Markerlights. Contents: 29x Miniatures 1x Commander in Enforcer Battlesuit (can alternatively build 1x Commander in Coldstar Battlesuit) 1x Devilfish 10x Breacher Fire Warriors (can alternatively build 10x Strike Team Fire Warriors) 10x Pathfinders 7x Drones 3x T’au Empire Infantry Decals Transfer Sheets 1x T’au Empire Vehicle Decals Transfer Sheet

    £85.00

  • Out of stock Warhammer 40k - Grey Knights: Combat Patrol

    Warhammer 40k - Grey Knights: Combat Patrol

    The Grey Knights are the elite of Space marines. They wear armour almost as ancient as their order, with which they are teleported into battle in strategic locations, from which they begin a grim and merciless battle to eliminate the enemy. Contents: 1x Librarian in Terminator Armour 1x Nemesis Dreadknight Which can be built as a Grand Master in Nemesis Dreadknight 5x Grey Knights Brotherhood Terminators Which can be built as Grey Knights Paladins 5x Grey Knights Strike Squad Marines Which can be built as Interceptor Squad, Purifier Squad, or Purgation Squad Marines Bases

    £80.00

  • Out of stock Warhammer 40k - Death Guard: Combat Patrol

    Warhammer 40k - Death Guard: Combat Patrol

    The Death Guard are the chosen instruments of Nurgle, Chaos God of despair and decay, and one of the nine Traitor Legions that betrayed the Emperor during the Horus Heresy. Formerly known as the Dusk Raiders, the XIV Legion were rechristened the Death Guard when they were united with their Primarch Mortarion during the Great Crusade. The Death Guard takes great pride in their resistance to poisons, disease, and mortality in general. Even prior to their fall into treachery the Death Guard were famous for their resilience and attrition warfare tactics. This resilience was further augmented by the touch of Nurgle that frees them from the burden of pain, their nerve endings long since rotted away. The Death Guard march to war accompanied by various other minions of Nurgle. Droning daemon engines skim ahead of the main Death Guard advance while mobile artillery tanks crawl along behind. Infected civilians, touched by Nurgle's gifts shamble towards the enemy lines as daemons manifest from the pools of effluent left in their wake. At the head of the foul menagerie, borne aloft on tattered wings, is Nurgle's angel, the fallen daemon Primarch Mortarion. With the breaching of the Cadian Gate and the occurrence of the great rift, the Death Guard march forth from the Plague Planet once more, treading upon Imperial soil despoiling the ground and spreading Nurgle's bountiful gifts to an ungrateful Imperium. The Combat Patrol: Death Guard is the perfect way to start collecting a Death Guard army. This highly detailed, multi-part plastic box set contains; 1x Typhus 1x Biologus Putrifier 7x Plague Marines 30x Pox Walkers 30x 25mm Citadel Round Bases 7x 32mm Citadel Round Bases 1x 40mm Citadel Round Base 1x 50mm Citadel Round Base

    £80.00

  • Out of stock Warhammer 40k - Aeldari: Guardians

    Warhammer 40k - Aeldari: Guardians

    The Eldar are a technologically advanced humanoid race who once dominated the Galaxy. At the height of their power, their empire spanned and dominated a significant portion of the galaxy and they were secure in their prosperity. Freed from the need for manual labour the Eldar grew decadent. They began to explore all the sensations their heightened senses and psychic mastery could offer, over time becoming more and more debased in their tastes, exploring and satiating any and all desires they could conceive. It was this that would lead to their fall. The psychic echo of their vices coalesced in the warp and in a single night obliterated their entire empire as the chaos god Slaanesh was born, absorbing all Eldar souls situated on their homeworlds and inner colonies, tearing a gouge in the fabric of real space that is today known as the Eye of Terror. Prior to the Fall a number of Eldar, recognising the degradation of their people, fled. The earliest to leave were the Exodites, those Eldar who shunned all the decedent trappings of Eldar society to live a simpler life. As the decadence of Eldar society continued more Eldar left, taking to space in vast ships that would amalgamate and become cities in the void known as Craftworlds, these are the Craftworld Eldar. The Craftworld Eldar are the last vestiges of the Eldar at the height of their power before the cults of excess rose to prominence. To protect themselves from the lure of Slaanesh the Craftworld Eldar's life follows a set of rigid Paths, with the Path of the warrior or the seer being the path most commonly encountered by alien races. Upon their breast, each Craftworld Eldar wears a spirit stone that will trap their soul upon death so that it may be protected from Slaanesh's ravenous hunger. Although the Eldar are a dying race they are still a formidable foe, their superior technology, training and tactics make them a match for any enemy force, no matter their numbers. Contains: 10x Aeldari: Guardians 1x Serpent Shield 10x Citadel Round Bases 1x Citadel 40mmm Round Base 1x Aeldari Transfer Sheet.

    £30.00

  • Out of stock Warhammer 40k - Black Templars: Combat Patrol

    Warhammer 40k - Black Templars: Combat Patrol

    The Black Templars are a Loyalist Space Marine division. Being direct descendants of the Imperial Fists and their primarch, Rogal Dorn. They can be traced back to the Imperial Fists' defence of Terra during the Horus Heresy. The Black Templars have since been on the longest crusade the Imperium of Man has ever known to prove their loyalty to the Emperor. They do not comply with the Codex Astartes Chapter and maintain a very different Chapter structure and culture than most Adeptus Astartes members do. The Combat Patrol: Black Templar set is the perfect way to start collecting your Black Templar army. This set includes the following units: 1x Primaris Marshal 1x Primaris Crusader Squad, comprising 1 Sword Brother, 5 Initiates, and 4 Neophytes 5x Intercessors 1x Primaris Impulsor

    £80.00

  • Out of stock Warhammer 40k - Black Templars: Chaplain Grimaldus & Retinue

    Warhammer 40k - Black Templars: Chaplain Grimaldus & Retinue

    The Black Templars are a Loyalist Space Marine division. Being direct descendants of the Imperial Fists and their primarch, Rogal Dorn. They can be traced back to the Imperial Fists' defence of Terra during the Horus Heresy. The Black Templars have since been on the longest crusade the Imperium of Man has ever known to prove their loyalty to the Emperor. They do not comply with the Codex Astartes Chapter and maintain a very different Chapter structure and culture than most Adeptus Astartes members do. As a leader of a Chapter as zealous and uncompromising as the Black Templars, High Marshal Helbrecht is a man of supreme willpower and stubbornness. His fury is only matched by his skill with a blade as he drives himself with righteous hatred to rid the galaxy of mutants, aliens, and heretics. The kit is comprised of 40 plastic components, with which you can assemble one Chaplain Grimaldus and his three Cenobyte Servitors, and is supplied with one Citadel 40mm round base and three Citadel 28mm round bases.

    £30.00

  • Out of stock Warhammer 40k - Leagues of Votann: Hekaton Land Fortress

    Warhammer 40k - Leagues of Votann: Hekaton Land Fortress

    The Leagues of Votann are short, stocky and physically hardy Abhumans, a subspecies of Humanity who adapted to the heavy gravity of the planets they've settled on. Formerly believed to have been wiped out by an unnamed Tyranid splinter hive fleet they've returned to the setting ready to defend their kin and strongholds from all dangers. Contains: 5x Einhyr Hearthguard can be built with a choice of: EtaCarn Plasma Gun Volkanite Disintergrator Concussion Gauntlet Plasma Blade Gauntlet 19x Interchangeable Heads 5x 32mm Round Bases

    £65.00

  • Out of stock Warhammer 40k - Leagues of Votann: Einhyr Hearthguard

    Warhammer 40k - Leagues of Votann: Einhyr Hearthguard

    The Leagues of Votann are short, stocky and physically hardy Abhumans, a subspecies of Humanity who adapted to the heavy gravity of the planets they've settled on. Formerly believed to have been wiped out by an unnamed Tyranid splinter hive fleet they've returned to the setting ready to defend their kin and strongholds from all dangers. Contains: 5x Einhyr Hearthguard can be built with a choice of: EtaCarn Plasma Gun Volkanite Disintergrator Concussion Gauntlet Plasma Blade Gauntlet 19x Interchangeable Heads 5x 32mm Round Bases

    £35.00

  • Out of stock Warhammer 40k - Orks: Beast Snagga Boyz

    Warhammer 40k - Orks: Beast Snagga Boyz

    Orks are an extremely aggressive, crude and war-loving race or green-skinned Xenos. Each Ork is a huge hulking creature that stands a full head and shoulders above standard humans, their bodies are incredibly tough and muscular, able to withstand wounds that would fell a lesser being including losing limbs! Thriving on chaos and conflict they will fight any and all challengers who stand before them, this could be the Space Marines, T'au empire, Eldar or most commonly other Ork clans. Orks are one of the most numerous races in the entire galaxy, it is possible that they even outnumber most of the other races combined. It is theorised that should the Orks stop fighting each other and unite, they would undoubtedly crush all opposition. There are multiple types of Orks most of which are referred to as Boyz, Boyz are the most common form of Ork, although there are still many different types of sub-group that vary depending on status and equipment. The Larger and more aggressive Orks are referred to as Nobz, they act as squad leaders or fight together in their own mobs. Nobz have access to the best equipment, weapons and armour. The biggest and strongest Ork in any clan is the Warboss, which considering how deadly all Orks are it shows how cunning and ruthless they truly are. Warboss always have the best armour, weapons, and equipment. Contains: 10x Beast Snagga Boyz 10x Citadel 32mm Round Bases 1x Ork Transfer Sheet

    £30.00


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